Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Aha i cant do it with spelleditor only?

[DiscordArchive] Aha i cant do it with spelleditor only?

[DiscordArchive] Aha i cant do it with spelleditor only?

rektbyfaith
Administrator
0
11-19-2022, 07:33 PM
#1
Archived author: Xonxy • Posted: 2022-11-19T19:33:06.235000+00:00
Original source

Aha i cant do it with spelleditor only?
rektbyfaith
11-19-2022, 07:33 PM #1

Archived author: Xonxy • Posted: 2022-11-19T19:33:06.235000+00:00
Original source

Aha i cant do it with spelleditor only?

rektbyfaith
Administrator
0
11-19-2022, 07:35 PM
#2
Archived author: Titi • Posted: 2022-11-19T19:35:03.166000+00:00
Original source

No
rektbyfaith
11-19-2022, 07:35 PM #2

Archived author: Titi • Posted: 2022-11-19T19:35:03.166000+00:00
Original source

No

rektbyfaith
Administrator
0
11-19-2022, 07:41 PM
#3
Archived author: Deleted User • Posted: 2022-11-19T19:41:05.389000+00:00
Original source

Pretty sure the conditions table can handle it too.
rektbyfaith
11-19-2022, 07:41 PM #3

Archived author: Deleted User • Posted: 2022-11-19T19:41:05.389000+00:00
Original source

Pretty sure the conditions table can handle it too.

rektbyfaith
Administrator
0
11-19-2022, 10:14 PM
#4
Archived author: Cyn • Posted: 2022-11-19T22:14:58.478000+00:00
Original source

Fixed this by moving the entries and models out of the subfolder within the weapon folder (i think i can still use subfolders but im fairly certain now that the model_texture column references textures *in relation* to the .m2's location (like creature textures)
rektbyfaith
11-19-2022, 10:14 PM #4

Archived author: Cyn • Posted: 2022-11-19T22:14:58.478000+00:00
Original source

Fixed this by moving the entries and models out of the subfolder within the weapon folder (i think i can still use subfolders but im fairly certain now that the model_texture column references textures *in relation* to the .m2's location (like creature textures)

Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)