Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] whenever I do groundeffects I use sigmurs so what is this DBC for?

[DiscordArchive] whenever I do groundeffects I use sigmurs so what is this DBC for?

[DiscordArchive] whenever I do groundeffects I use sigmurs so what is this DBC for?

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rektbyfaith
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11-07-2022, 01:32 AM
#21
Archived author: Titi • Posted: 2022-11-07T01:32:28.252000+00:00
Original source

but I would expect it's linked to the texture
rektbyfaith
11-07-2022, 01:32 AM #21

Archived author: Titi • Posted: 2022-11-07T01:32:28.252000+00:00
Original source

but I would expect it's linked to the texture

rektbyfaith
Administrator
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11-07-2022, 01:33 AM
#22
Archived author: Ponshu • Posted: 2022-11-07T01:33:18.475000+00:00
Original source

Alright gonna look more into it thanks for the help so far hopefully it leads me to the solution o7
rektbyfaith
11-07-2022, 01:33 AM #22

Archived author: Ponshu • Posted: 2022-11-07T01:33:18.475000+00:00
Original source

Alright gonna look more into it thanks for the help so far hopefully it leads me to the solution o7

rektbyfaith
Administrator
0
11-07-2022, 01:33 AM
#23
Archived author: Titi • Posted: 2022-11-07T01:33:27.990000+00:00
Original source

it's not somethnig the user should have to paint manually
rektbyfaith
11-07-2022, 01:33 AM #23

Archived author: Titi • Posted: 2022-11-07T01:33:27.990000+00:00
Original source

it's not somethnig the user should have to paint manually

rektbyfaith
Administrator
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11-07-2022, 01:36 AM
#24
Archived author: Titi • Posted: 2022-11-07T01:36:36.700000+00:00
Original source

Ok seems like I was right the first time and it is in groundEffectTextures ? But WDBX has it named as sound in the definition
rektbyfaith
11-07-2022, 01:36 AM #24

Archived author: Titi • Posted: 2022-11-07T01:36:36.700000+00:00
Original source

Ok seems like I was right the first time and it is in groundEffectTextures ? But WDBX has it named as sound in the definition

rektbyfaith
Administrator
0
11-07-2022, 01:37 AM
#25
Archived author: Titi • Posted: 2022-11-07T01:37:10.936000+00:00
Original source

the wiki has a different definition
[Image: image.png?ex=690ca486&is=690b5306&hm=aa2...609074314&]
rektbyfaith
11-07-2022, 01:37 AM #25

Archived author: Titi • Posted: 2022-11-07T01:37:10.936000+00:00
Original source

the wiki has a different definition
[Image: image.png?ex=690ca486&is=690b5306&hm=aa2...609074314&]

rektbyfaith
Administrator
0
11-07-2022, 01:37 AM
#26
Archived author: Ponshu • Posted: 2022-11-07T01:37:15.562000+00:00
Original source

Okay ok
rektbyfaith
11-07-2022, 01:37 AM #26

Archived author: Ponshu • Posted: 2022-11-07T01:37:15.562000+00:00
Original source

Okay ok

rektbyfaith
Administrator
0
11-07-2022, 01:37 AM
#27
Archived author: Ponshu • Posted: 2022-11-07T01:37:37.155000+00:00
Original source

So Im assuming the ID in that DBC links to the texture used?
rektbyfaith
11-07-2022, 01:37 AM #27

Archived author: Ponshu • Posted: 2022-11-07T01:37:37.155000+00:00
Original source

So Im assuming the ID in that DBC links to the texture used?

rektbyfaith
Administrator
0
11-07-2022, 01:37 AM
#28
Archived author: Lyswh • Posted: 2022-11-07T01:37:37.648000+00:00
Original source

yeah i use that a lot with groundfx for the diff sounds
rektbyfaith
11-07-2022, 01:37 AM #28

Archived author: Lyswh • Posted: 2022-11-07T01:37:37.648000+00:00
Original source

yeah i use that a lot with groundfx for the diff sounds

rektbyfaith
Administrator
0
11-07-2022, 01:37 AM
#29
Archived author: Lyswh • Posted: 2022-11-07T01:37:43.668000+00:00
Original source

havent tried defining new ones tho
rektbyfaith
11-07-2022, 01:37 AM #29

Archived author: Lyswh • Posted: 2022-11-07T01:37:43.668000+00:00
Original source

havent tried defining new ones tho

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