Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Perhaps someone can give me an advice on this... I'm working on adding some new geosets to character

[DiscordArchive] Perhaps someone can give me an advice on this... I'm working on adding some new geosets to character

[DiscordArchive] Perhaps someone can give me an advice on this... I'm working on adding some new geosets to character

rektbyfaith
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10-13-2022, 07:49 PM
#1
Archived author: Stevie • Posted: 2022-10-13T19:49:19.726000+00:00
Original source

Perhaps someone can give me an advice on this... I'm working on adding some new geosets to character model, and everything goes as it should go right before I drop m2 and respective skins to any multiconverter (tried both callumhutchy's and Adspartan's). After conversion, some of the submeshes (starting from 1302.1) are missing all of it's data - levels, vertices, indexcounts, bones, etc. While I can set this missing data back manually, I have a feeling like I'm doing something wrong. So, what I'm asking is: what could be a reason of this thing?
[Image: unknown.png?ex=690c52ff&is=690b017f&hm=9...8592a557e&]

[Image: unknown.png?ex=690c52ff&is=690b017f&hm=c...7a6594f50&]
rektbyfaith
10-13-2022, 07:49 PM #1

Archived author: Stevie • Posted: 2022-10-13T19:49:19.726000+00:00
Original source

Perhaps someone can give me an advice on this... I'm working on adding some new geosets to character model, and everything goes as it should go right before I drop m2 and respective skins to any multiconverter (tried both callumhutchy's and Adspartan's). After conversion, some of the submeshes (starting from 1302.1) are missing all of it's data - levels, vertices, indexcounts, bones, etc. While I can set this missing data back manually, I have a feeling like I'm doing something wrong. So, what I'm asking is: what could be a reason of this thing?
[Image: unknown.png?ex=690c52ff&is=690b017f&hm=9...8592a557e&]

[Image: unknown.png?ex=690c52ff&is=690b017f&hm=c...7a6594f50&]

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