[DiscordArchive] ... are you m2.skin files in the same folder as your m2 ?
[DiscordArchive] ... are you m2.skin files in the same folder as your m2 ?
Archived author: Titi • Posted: 2022-10-05T19:48:30.090000+00:00
Original source
... are you m2.skin files in the same folder as your m2 ?
Archived author: queensnix • Posted: 2022-10-05T19:50:49.010000+00:00
Original source
yes
Archived author: Zarius • Posted: 2022-10-05T19:53:17.476000+00:00
Original source
I've been unable to modify textures that are to be displayed onto models successfully (3.3.5a). I'm trying to recolour a texture of an armoured horse and it loads into the game just fine. I've taken the BLP from the game's MPQ files and converted it to a PNG using "BLPNG converter". After editing the image to change the colours, I converted the image back to a BLP and had it load into the game. The texture itself looks fine when I'm super zoomed in, but when I get any distance between the camera and the texture, it simply becomes completely black and I see just the base model without any texture. I imagine this is due to how the PNG to BLP conversion goes, but I don't know how to properly make the PNG work as a BLP, even through the converter.
Archived author: Bench • Posted: 2022-10-05T20:06:52.495000+00:00
Original source
https://www.wowinterface.com/downloads/i...P2PNG.html
Try this
Archived author: Bench • Posted: 2022-10-05T20:07:09.606000+00:00
Original source
I believe your issue is due to mipmaps, which a bunch of converters in my experience don't do correctly
Archived author: Stevie • Posted: 2022-10-05T20:11:18.610000+00:00
Original source
make sure you have both m2 and skins in your working directory, and skins are named correctly (example: box01.m2 should be called like box0100.skin)
Archived author: queensnix • Posted: 2022-10-05T20:12:55.692000+00:00
Original source
yes, i have it. the file is "lordaeron_statue_01.m2" and the skin file is called "lordaeron_statue_0100.skin"
Archived author: queensnix • Posted: 2022-10-05T20:13:23.053000+00:00
Original source
texture's were named differently from the beginning but it doesnt work if they have the same name as well
Archived author: Zarius • Posted: 2022-10-05T20:17:24.959000+00:00
Original source
My game crashed upon the model appearing when using a blp created with that program D:
Archived author: Bench • Posted: 2022-10-05T20:17:48.870000+00:00
Original source
Oh dear, I gave you the wrong one