Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] anyone know if you can/how to make a buff that gives a % bonus to a stat rating (not an actual stat

[DiscordArchive] anyone know if you can/how to make a buff that gives a % bonus to a stat rating (not an actual stat

[DiscordArchive] anyone know if you can/how to make a buff that gives a % bonus to a stat rating (not an actual stat

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rektbyfaith
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10-05-2022, 06:38 PM
#1
Archived author: Dreadmaster • Posted: 2022-10-05T18:38:44.147000+00:00
Original source

anyone know if you can/how to make a buff that gives a % bonus to a stat rating (not an actual stat like str, but ratings like crit rating or haste rating) in AC via sql/dbc editing?
rektbyfaith
10-05-2022, 06:38 PM #1

Archived author: Dreadmaster • Posted: 2022-10-05T18:38:44.147000+00:00
Original source

anyone know if you can/how to make a buff that gives a % bonus to a stat rating (not an actual stat like str, but ratings like crit rating or haste rating) in AC via sql/dbc editing?

rektbyfaith
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10-05-2022, 06:41 PM
#2
Archived author: robinsch • Posted: 2022-10-05T18:41:19.036000+00:00
Original source

> SPELL_AURA_MOD_RATING
or
> SPELL_AURA_MOD_RATING_FROM_STAT
rektbyfaith
10-05-2022, 06:41 PM #2

Archived author: robinsch • Posted: 2022-10-05T18:41:19.036000+00:00
Original source

> SPELL_AURA_MOD_RATING
or
> SPELL_AURA_MOD_RATING_FROM_STAT

rektbyfaith
Administrator
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10-05-2022, 06:44 PM
#3
Archived author: Dreadmaster • Posted: 2022-10-05T18:44:48.402000+00:00
Original source

I thought first one only did flat numbers, and I don’t think the second can mod a rating by % of itself or another rating, but I could have messed something up
rektbyfaith
10-05-2022, 06:44 PM #3

Archived author: Dreadmaster • Posted: 2022-10-05T18:44:48.402000+00:00
Original source

I thought first one only did flat numbers, and I don’t think the second can mod a rating by % of itself or another rating, but I could have messed something up

rektbyfaith
Administrator
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10-05-2022, 06:45 PM
#4
Archived author: robinsch • Posted: 2022-10-05T18:45:10.305000+00:00
Original source

Either you manipulate the basepoints through a spellscript
rektbyfaith
10-05-2022, 06:45 PM #4

Archived author: robinsch • Posted: 2022-10-05T18:45:10.305000+00:00
Original source

Either you manipulate the basepoints through a spellscript

rektbyfaith
Administrator
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10-05-2022, 06:45 PM
#5
Archived author: robinsch • Posted: 2022-10-05T18:45:27.251000+00:00
Original source

and second can modify by stats (str, agi, ..)
rektbyfaith
10-05-2022, 06:45 PM #5

Archived author: robinsch • Posted: 2022-10-05T18:45:27.251000+00:00
Original source

and second can modify by stats (str, agi, ..)

rektbyfaith
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10-05-2022, 06:46 PM
#6
Archived author: Dreadmaster • Posted: 2022-10-05T18:46:47.778000+00:00
Original source

Expected spellscript to be the answer, thanks
rektbyfaith
10-05-2022, 06:46 PM #6

Archived author: Dreadmaster • Posted: 2022-10-05T18:46:47.778000+00:00
Original source

Expected spellscript to be the answer, thanks

rektbyfaith
Administrator
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10-05-2022, 06:46 PM
#7
Archived author: robinsch • Posted: 2022-10-05T18:46:53.461000+00:00
Original source

or you change the implementation of ```AuraEffect::HandleModRatingFromStat``` to support modifying by combat rating
rektbyfaith
10-05-2022, 06:46 PM #7

Archived author: robinsch • Posted: 2022-10-05T18:46:53.461000+00:00
Original source

or you change the implementation of ```AuraEffect::HandleModRatingFromStat``` to support modifying by combat rating

rektbyfaith
Administrator
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10-05-2022, 06:47 PM
#8
Archived author: robinsch • Posted: 2022-10-05T18:47:32.889000+00:00
Original source

but beware, it will be a pain to work with these stat based or pct increases, you will have to change the implementation anyway because it doesn't keep track of pct bonuses
rektbyfaith
10-05-2022, 06:47 PM #8

Archived author: robinsch • Posted: 2022-10-05T18:47:32.889000+00:00
Original source

but beware, it will be a pain to work with these stat based or pct increases, you will have to change the implementation anyway because it doesn't keep track of pct bonuses

rektbyfaith
Administrator
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10-05-2022, 06:48 PM
#9
Archived author: Dreadmaster • Posted: 2022-10-05T18:48:04.078000+00:00
Original source

Yeah, was trying to avoid that, thanks again
rektbyfaith
10-05-2022, 06:48 PM #9

Archived author: Dreadmaster • Posted: 2022-10-05T18:48:04.078000+00:00
Original source

Yeah, was trying to avoid that, thanks again

rektbyfaith
Administrator
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10-05-2022, 06:49 PM
#10
Archived author: <o> • Posted: 2022-10-05T18:49:50.310000+00:00
Original source

you can also implement a hack near the readers by changing `Player::GetRatingBonusValue`, that should avoid most of the headaches of having to store additional values
rektbyfaith
10-05-2022, 06:49 PM #10

Archived author: <o> • Posted: 2022-10-05T18:49:50.310000+00:00
Original source

you can also implement a hack near the readers by changing `Player::GetRatingBonusValue`, that should avoid most of the headaches of having to store additional values

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