Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Question: What is the issue of downporting WMOS from BFA+?

[DiscordArchive] Question: What is the issue of downporting WMOS from BFA+?

[DiscordArchive] Question: What is the issue of downporting WMOS from BFA+?

rektbyfaith
Administrator
0
09-25-2022, 02:12 AM
#1
Archived author: Ponshu • Posted: 2022-09-25T02:12:36.004000+00:00
Original source

Question: What is the issue of downporting WMOS from BFA+?
rektbyfaith
09-25-2022, 02:12 AM #1

Archived author: Ponshu • Posted: 2022-09-25T02:12:36.004000+00:00
Original source

Question: What is the issue of downporting WMOS from BFA+?

rektbyfaith
Administrator
0
09-25-2022, 02:12 AM
#2
Archived author: Ponshu • Posted: 2022-09-25T02:12:58.394000+00:00
Original source

I got a pack that has some big WMOs from those expansions and they dont work and curious to see if theres a way to fiddle with it to get it to work
rektbyfaith
09-25-2022, 02:12 AM #2

Archived author: Ponshu • Posted: 2022-09-25T02:12:58.394000+00:00
Original source

I got a pack that has some big WMOs from those expansions and they dont work and curious to see if theres a way to fiddle with it to get it to work

rektbyfaith
Administrator
0
09-25-2022, 03:38 AM
#3
Archived author: Peps • Posted: 2022-09-25T03:38:35.764000+00:00
Original source

i now actually understand what you meant by this, ~500 nodes made it eat shit, best i got it to was ~2k nodes without huge perf issues (effectively interlacing it, but that means they were flashing lmao, and also it couldnt scale up much further) but theres 0 way i would ever have that be in a release version
rektbyfaith
09-25-2022, 03:38 AM #3

Archived author: Peps • Posted: 2022-09-25T03:38:35.764000+00:00
Original source

i now actually understand what you meant by this, ~500 nodes made it eat shit, best i got it to was ~2k nodes without huge perf issues (effectively interlacing it, but that means they were flashing lmao, and also it couldnt scale up much further) but theres 0 way i would ever have that be in a release version

rektbyfaith
Administrator
0
09-25-2022, 03:39 AM
#4
Archived author: Peps • Posted: 2022-09-25T03:39:46.094000+00:00
Original source

luckily almost all my work that was based on using scrollframes can be easily moved over to not using it, the only thing i really have to do is a partition system and getting texcoords to clip the textures on the edge of the window
rektbyfaith
09-25-2022, 03:39 AM #4

Archived author: Peps • Posted: 2022-09-25T03:39:46.094000+00:00
Original source

luckily almost all my work that was based on using scrollframes can be easily moved over to not using it, the only thing i really have to do is a partition system and getting texcoords to clip the textures on the edge of the window

Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)