[DiscordArchive] is SPELL_FACING_FLAG_INFRONT a spell attribute from SpellInfo?
[DiscordArchive] is SPELL_FACING_FLAG_INFRONT a spell attribute from SpellInfo?
Archived author: Slumber • Posted: 2022-09-24T20:43:54.210000+00:00
Original source
is SPELL_FACING_FLAG_INFRONT a spell attribute from SpellInfo?
![[Image: unknown.png?ex=690c603c&is=690b0ebc&hm=f...c1604883c&]](https://cdn.discordapp.com/attachments/415944535718494208/1023334463989624852/unknown.png?ex=690c603c&is=690b0ebc&hm=f20a148820c524a93a6aaf137fed4eeda5070a28bd0f71f725d5141c1604883c&)
Archived author: Slumber • Posted: 2022-09-24T20:45:48.923000+00:00
Original source
nvm, its probably this one
![[Image: unknown.png?ex=690c603c&is=690b0ebc&hm=f...c1604883c&]](https://cdn.discordapp.com/attachments/415944535718494208/1023334463989624852/unknown.png?ex=690c603c&is=690b0ebc&hm=f20a148820c524a93a6aaf137fed4eeda5070a28bd0f71f725d5141c1604883c&)
Archived author: Varen • Posted: 2022-09-24T20:49:28.731000+00:00
Original source
It's a server side rewrite of the navigation system
Archived author: Varen • Posted: 2022-09-24T20:51:04.103000+00:00
Original source
You don't need to do what I did though if you're just interested in click to move, you can use a spell for it that activates a script that forces movement, though you may have issues with how navmeshes are by sefaul
Archived author: Deleted User • Posted: 2022-09-24T21:18:53.975000+00:00
Original source
Is that one indeed
Archived author: Slumber • Posted: 2022-09-24T21:39:39.494000+00:00
Original source
I've been trying this for literally months tbh the serverside scripting is not the problem at all, I just cant figure out how to bind a spell to mouseclick (and how to unbind steering on rightclick, but this is a minor issue)
Archived author: Slumber • Posted: 2022-09-24T21:41:24.108000+00:00
Original source
or would you suggest triggering the spell in response to some kind of click-to-move event that the server receives?