Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] u mean like in lol or diablo where u click somewhere and ur character moves to that place ?

[DiscordArchive] u mean like in lol or diablo where u click somewhere and ur character moves to that place ?

[DiscordArchive] u mean like in lol or diablo where u click somewhere and ur character moves to that place ?

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rektbyfaith
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09-17-2022, 03:38 PM
#1
Archived author: Rymercyble • Posted: 2022-09-17T15:38:41.993000+00:00
Original source

u mean like in lol or diablo where u click somewhere and ur character moves to that place ?
rektbyfaith
09-17-2022, 03:38 PM #1

Archived author: Rymercyble • Posted: 2022-09-17T15:38:41.993000+00:00
Original source

u mean like in lol or diablo where u click somewhere and ur character moves to that place ?

rektbyfaith
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09-17-2022, 03:50 PM
#2
Archived author: Rymercyble • Posted: 2022-09-17T15:50:31.579000+00:00
Original source

i know there was addon that moved u to max range of ur spells towards anything u targeted so that way is definitely possible but if u mean by plain clicking in space that would be very complicated
rektbyfaith
09-17-2022, 03:50 PM #2

Archived author: Rymercyble • Posted: 2022-09-17T15:50:31.579000+00:00
Original source

i know there was addon that moved u to max range of ur spells towards anything u targeted so that way is definitely possible but if u mean by plain clicking in space that would be very complicated

rektbyfaith
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09-17-2022, 03:57 PM
#3
Archived author: Slumber • Posted: 2022-09-17T15:57:22.924000+00:00
Original source

yea, kind of like that. I would like to make it behave like guildwars as much as possible, where you have to time your movements and such, with a lot of short time kiting and such. So it should simply be leftclick and move there. Client itself can support right click to move, but rightclick also rotates the cam when holding down, and quickly clicking without holding is a struggle
rektbyfaith
09-17-2022, 03:57 PM #3

Archived author: Slumber • Posted: 2022-09-17T15:57:22.924000+00:00
Original source

yea, kind of like that. I would like to make it behave like guildwars as much as possible, where you have to time your movements and such, with a lot of short time kiting and such. So it should simply be leftclick and move there. Client itself can support right click to move, but rightclick also rotates the cam when holding down, and quickly clicking without holding is a struggle

rektbyfaith
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09-17-2022, 03:59 PM
#4
Archived author: Slumber • Posted: 2022-09-17T15:59:06.136000+00:00
Original source

I assume I could even make it a spell that targets ground, and make a script move the player, buuuut casting spells on clicks is probably the same issue
rektbyfaith
09-17-2022, 03:59 PM #4

Archived author: Slumber • Posted: 2022-09-17T15:59:06.136000+00:00
Original source

I assume I could even make it a spell that targets ground, and make a script move the player, buuuut casting spells on clicks is probably the same issue

rektbyfaith
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09-17-2022, 04:01 PM
#5
Archived author: Rymercyble • Posted: 2022-09-17T16:01:54.146000+00:00
Original source

i think skillshots are much simpler than movement
rektbyfaith
09-17-2022, 04:01 PM #5

Archived author: Rymercyble • Posted: 2022-09-17T16:01:54.146000+00:00
Original source

i think skillshots are much simpler than movement

rektbyfaith
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09-17-2022, 04:02 PM
#6
Archived author: Rymercyble • Posted: 2022-09-17T16:02:04.817000+00:00
Original source

skillshots are actually very simple
rektbyfaith
09-17-2022, 04:02 PM #6

Archived author: Rymercyble • Posted: 2022-09-17T16:02:04.817000+00:00
Original source

skillshots are actually very simple

rektbyfaith
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09-17-2022, 04:02 PM
#7
Archived author: Rymercyble • Posted: 2022-09-17T16:02:36.504000+00:00
Original source

but if game doesnt give u any idea on where in world map grid u clicked then movement would have to be done as calculation relative to ur camera zoom that is some seriously complex math
rektbyfaith
09-17-2022, 04:02 PM #7

Archived author: Rymercyble • Posted: 2022-09-17T16:02:36.504000+00:00
Original source

but if game doesnt give u any idea on where in world map grid u clicked then movement would have to be done as calculation relative to ur camera zoom that is some seriously complex math

rektbyfaith
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09-17-2022, 04:07 PM
#8
Archived author: Rymercyble • Posted: 2022-09-17T16:07:18.051000+00:00
Original source

now when im thinking about it its kind of connected through aoe spells where u are placing them on cursor position so i would check how that works
rektbyfaith
09-17-2022, 04:07 PM #8

Archived author: Rymercyble • Posted: 2022-09-17T16:07:18.051000+00:00
Original source

now when im thinking about it its kind of connected through aoe spells where u are placing them on cursor position so i would check how that works

rektbyfaith
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09-17-2022, 04:08 PM
#9
Archived author: Slumber • Posted: 2022-09-17T16:08:13.744000+00:00
Original source

yea, I could use area spells and move via script, I just wouldnt know how to attach the spellcast to the left click
rektbyfaith
09-17-2022, 04:08 PM #9

Archived author: Slumber • Posted: 2022-09-17T16:08:13.744000+00:00
Original source

yea, I could use area spells and move via script, I just wouldnt know how to attach the spellcast to the left click

rektbyfaith
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09-17-2022, 04:09 PM
#10
Archived author: Slumber • Posted: 2022-09-17T16:09:47.635000+00:00
Original source

has probably been answered already, but since you mentioned it: how is it easy? I can script some arbitrary zones of effect, but I couldnt get "flying projectiles" that only a target once and aligns with the animation
rektbyfaith
09-17-2022, 04:09 PM #10

Archived author: Slumber • Posted: 2022-09-17T16:09:47.635000+00:00
Original source

has probably been answered already, but since you mentioned it: how is it easy? I can script some arbitrary zones of effect, but I couldnt get "flying projectiles" that only a target once and aligns with the animation

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