Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Right, you'd need to look at how the vertex groups affect the body and just emulate what they did on

[DiscordArchive] Right, you'd need to look at how the vertex groups affect the body and just emulate what they did on

[DiscordArchive] Right, you'd need to look at how the vertex groups affect the body and just emulate what they did on

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rektbyfaith
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08-08-2022, 01:45 AM
#1
Archived author: Lear • Posted: 2022-08-08T01:45:59.716000+00:00
Original source

Right, you'd need to look at how the vertex groups affect the body and just emulate what they did on the original mesh, right?
rektbyfaith
08-08-2022, 01:45 AM #1

Archived author: Lear • Posted: 2022-08-08T01:45:59.716000+00:00
Original source

Right, you'd need to look at how the vertex groups affect the body and just emulate what they did on the original mesh, right?

rektbyfaith
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08-08-2022, 01:46 AM
#2
Archived author: A2 • Posted: 2022-08-08T01:46:12.943000+00:00
Original source

Lizzard have quite often a bone that is using rigs for knee for example that also has a two child bones which does nothing but they are used for Keybones and Attachments and these bones can introduce weird movement if you rig it to bone that seemingly has correct movement but it not meant for rigging from the start
rektbyfaith
08-08-2022, 01:46 AM #2

Archived author: A2 • Posted: 2022-08-08T01:46:12.943000+00:00
Original source

Lizzard have quite often a bone that is using rigs for knee for example that also has a two child bones which does nothing but they are used for Keybones and Attachments and these bones can introduce weird movement if you rig it to bone that seemingly has correct movement but it not meant for rigging from the start

rektbyfaith
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08-08-2022, 01:46 AM
#3
Archived author: Lear • Posted: 2022-08-08T01:46:28.756000+00:00
Original source

Oh now that's interesting, didn't know about that
rektbyfaith
08-08-2022, 01:46 AM #3

Archived author: Lear • Posted: 2022-08-08T01:46:28.756000+00:00
Original source

Oh now that's interesting, didn't know about that

rektbyfaith
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08-08-2022, 01:46 AM
#4
Archived author: A2 • Posted: 2022-08-08T01:46:37.609000+00:00
Original source

for LK models its roughly around 50 bones per body that are used for deforming body
rektbyfaith
08-08-2022, 01:46 AM #4

Archived author: A2 • Posted: 2022-08-08T01:46:37.609000+00:00
Original source

for LK models its roughly around 50 bones per body that are used for deforming body

rektbyfaith
Administrator
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08-08-2022, 01:46 AM
#5
Archived author: A2 • Posted: 2022-08-08T01:46:51.158000+00:00
Original source

out of 100 or up to 200 bones used in character model
rektbyfaith
08-08-2022, 01:46 AM #5

Archived author: A2 • Posted: 2022-08-08T01:46:51.158000+00:00
Original source

out of 100 or up to 200 bones used in character model

rektbyfaith
Administrator
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08-08-2022, 01:47 AM
#6
Archived author: A2 • Posted: 2022-08-08T01:47:24.665000+00:00
Original source

the only example of a fully custom model using human female armature is this propably
rektbyfaith
08-08-2022, 01:47 AM #6

Archived author: A2 • Posted: 2022-08-08T01:47:24.665000+00:00
Original source

the only example of a fully custom model using human female armature is this propably

rektbyfaith
Administrator
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08-08-2022, 01:47 AM
#7
Archived author: A2 • Posted: 2022-08-08T01:47:25.181000+00:00
Original source

https://model-changing.net/uploads/month...507616.gif
rektbyfaith
08-08-2022, 01:47 AM #7

Archived author: A2 • Posted: 2022-08-08T01:47:25.181000+00:00
Original source

https://model-changing.net/uploads/month...507616.gif

rektbyfaith
Administrator
0
08-08-2022, 01:47 AM
#8
Archived author: A2 • Posted: 2022-08-08T01:47:30.400000+00:00
Original source

made it some time ago
rektbyfaith
08-08-2022, 01:47 AM #8

Archived author: A2 • Posted: 2022-08-08T01:47:30.400000+00:00
Original source

made it some time ago

rektbyfaith
Administrator
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08-08-2022, 01:47 AM
#9
Archived author: Lear • Posted: 2022-08-08T01:47:52.200000+00:00
Original source

Ah yeah, something like that is basically what I'm doing
rektbyfaith
08-08-2022, 01:47 AM #9

Archived author: Lear • Posted: 2022-08-08T01:47:52.200000+00:00
Original source

Ah yeah, something like that is basically what I'm doing

rektbyfaith
Administrator
0
08-08-2022, 01:48 AM
#10
Archived author: A2 • Posted: 2022-08-08T01:48:35.132000+00:00
Original source


HideEmptyEditBones.py
rektbyfaith
08-08-2022, 01:48 AM #10

Archived author: A2 • Posted: 2022-08-08T01:48:35.132000+00:00
Original source


HideEmptyEditBones.py

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