[DiscordArchive] <@271350028985958408> Any relevant informations about where to start to add a custom difficulty?
[DiscordArchive] <@271350028985958408> Any relevant informations about where to start to add a custom difficulty?
![[Image: unknown.png?ex=690c048f&is=690ab30f&hm=1...543c65b13&]](https://cdn.discordapp.com/attachments/415944535718494208/989533953612464138/unknown.png?ex=690c048f&is=690ab30f&hm=160de98e92a4f796d8c29723f70d92e029ea67c188102681cb17879543c65b13&)
Archived author: Matth • Posted: 2022-06-23T14:14:39.325000+00:00
Original source
<@271350028985958408> Any relevant informations about where to start to add a custom difficulty?
![[Image: unknown.png?ex=690c048f&is=690ab30f&hm=1...543c65b13&]](https://cdn.discordapp.com/attachments/415944535718494208/989533953612464138/unknown.png?ex=690c048f&is=690ab30f&hm=160de98e92a4f796d8c29723f70d92e029ea67c188102681cb17879543c65b13&)
Archived author: Clotic • Posted: 2022-06-23T14:14:48.002000+00:00
Original source
Client.exe
Archived author: Matth • Posted: 2022-06-23T14:14:51.231000+00:00
Original source
lmao
Archived author: Clotic • Posted: 2022-06-23T14:15:18.672000+00:00
Original source
Guess u can use AIO or something like it adding drop down
Archived author: Clotic • Posted: 2022-06-23T14:15:21.732000+00:00
Original source
if that's better
Archived author: stoneharry • Posted: 2022-06-23T14:15:30.683000+00:00
Original source
The UI is handled in the FrameXML data, inspect how it is building it
Archived author: stoneharry • Posted: 2022-06-23T14:15:52.371000+00:00
Original source
You can use /fstack to identify the frame name then search that in the code
Archived author: Matth • Posted: 2022-06-23T14:16:11.201000+00:00
Original source
yes but it seems that the communication between the client and the server is not handled there
Archived author: stoneharry • Posted: 2022-06-23T14:16:34.272000+00:00
Original source
The communication will be packets in the binary or DBC data read by the binary
Archived author: stoneharry • Posted: 2022-06-23T14:17:05.587000+00:00
Original source
Pretty sure the difficulty is a uint8 sent to the server