[DiscordArchive] Hey, I was thinking. I assume it is most like not possible, but is there a way to transfer a map ont
[DiscordArchive] Hey, I was thinking. I assume it is most like not possible, but is there a way to transfer a map ont
Archived author: Luekon • Posted: 2022-06-21T11:06:59.676000+00:00
Original source
Hey, I was thinking. I assume it is most like not possible, but is there a way to transfer a map onto a different map? Lets just say our map is very old, built on old Noggits and kinda broken. So far it works, but it isnt optimal. Is there a way I could create fresh new ADTS and transport all our old work onto that?
Archived author: whatwere • Posted: 2022-06-21T11:12:55.050000+00:00
Original source
Noggit red I think can do it.
Archived author: whatwere • Posted: 2022-06-21T11:13:02.153000+00:00
Original source
But not 100% sure
Archived author: Skarn • Posted: 2022-06-21T11:34:00.899000+00:00
Original source
You can reextract heightmap and alphamap using noggit red
Archived author: Skarn • Posted: 2022-06-21T11:34:17.804000+00:00
Original source
the model spawning can be reextracted through old fileinfo/loadinfo tools
Archived author: Skarn • Posted: 2022-06-21T11:34:38.022000+00:00
Original source
but the problem is, if something does not work, it is probably related to your corrupted model spawns
Archived author: Skarn • Posted: 2022-06-21T11:34:58.950000+00:00
Original source
try investigating noggit logs
Archived author: Skarn • Posted: 2022-06-21T11:35:06.663000+00:00
Original source
and also clear the duplicates
Archived author: Luekon • Posted: 2022-06-21T11:55:17.678000+00:00
Original source
Ok, ty
Archived author: Demonic • Posted: 2022-06-21T12:03:30.001000+00:00
Original source
has anyone met a crash "The instuction at "0x008310AC" read 0x(different value each time). I have looked through here https://wowdev.wiki/Client_Error_Analysis but this particular one is not there
[Embed: Client Error Analysis]
https://wowdev.wiki/Client_Error_Analysis