[DiscordArchive] Performance wise though what's the benefit of having a table of more "complex" flags over a single a
[DiscordArchive] Performance wise though what's the benefit of having a table of more "complex" flags over a single a
Archived author: Skarn • Posted: 2022-06-20T18:40:10.528000+00:00
Original source
if they are randomly generated
Archived author: vblanco • Posted: 2022-06-20T18:40:11.955000+00:00
Original source
like, absolutely every single object has a seed
Archived author: Skarn • Posted: 2022-06-20T18:40:16.252000+00:00
Original source
or pseudo-randomly one should say
Archived author: vblanco • Posted: 2022-06-20T18:40:19.150000+00:00
Original source
for inventory storage and the likes
Archived author: <o> • Posted: 2022-06-20T18:40:19.776000+00:00
Original source
you can't compress one line of item_template into 64 bits
Archived author: vblanco • Posted: 2022-06-20T18:40:39.281000+00:00
Original source
you absolutely can because 64 bits gives you quite a lot of possibilities. Trick is how
Archived author: Skarn • Posted: 2022-06-20T18:40:44.996000+00:00
Original source
You can if the algorithm can reconstruct randomized entries both on the client and server
Archived author: vblanco • Posted: 2022-06-20T18:40:58.864000+00:00
Original source
in a way this sort of seed based stuff is like ultra compression
Archived author: <o> • Posted: 2022-06-20T18:41:09.409000+00:00
Original source
but that's not compressing item_template, that's recompressing a small subset of it with randomization tossed in
Archived author: Skarn • Posted: 2022-06-20T18:41:13.620000+00:00
Original source
it only works for randomly generated items tho