[DiscordArchive] So in an MMO it'd be bit flags?
[DiscordArchive] So in an MMO it'd be bit flags?
Archived author: vblanco • Posted: 2022-06-20T18:23:32.868000+00:00
Original source
basically, there is a DEAD_WIFE_FOUND flag, but there *isnt* any flag if you didnt find the dead wife
Archived author: whatwere • Posted: 2022-06-20T18:23:40.736000+00:00
Original source
That's what I mean, whether the table has 0000 or 1111 doesn't matter performance wise does it?
Archived author: vblanco • Posted: 2022-06-20T18:23:43.281000+00:00
Original source
a clear level 1 character uses low space, he has 0 flags
Archived author: vblanco • Posted: 2022-06-20T18:23:47.043000+00:00
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it does
Archived author: vblanco • Posted: 2022-06-20T18:23:55.995000+00:00
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DBs can search stuff effectively
Archived author: <o> • Posted: 2022-06-20T18:23:56.129000+00:00
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maybe a global flag system would be cool to have in tswow
Archived author: vblanco • Posted: 2022-06-20T18:24:02.007000+00:00
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you can query stuff like "does player have flag X"
Archived author: vblanco • Posted: 2022-06-20T18:24:07.404000+00:00
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which is what your quests will do
Archived author: vblanco • Posted: 2022-06-20T18:24:20.658000+00:00
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so for example, one design could be this
Archived author: vblanco • Posted: 2022-06-20T18:24:29.302000+00:00
Original source
you have your typical character table, which has character ID and so on