[DiscordArchive] wait your using the LUA server side for this?
[DiscordArchive] wait your using the LUA server side for this?
Archived author: Dranos • Posted: 2022-05-28T20:36:01.642000+00:00
Original source
wait your using the LUA server side for this?
Archived author: tester • Posted: 2022-05-28T20:51:18.017000+00:00
Original source
https://elunaluaengine.github.io/Player/...ndPOI.html
[Embed: Player:GossipSendPOI - Eluna]
API documentation for the Player:GossipSendPOI method in the Eluna engine.
https://elunaluaengine.github.io/Player/...ndPOI.html
Archived author: Thiaz • Posted: 2022-05-28T21:17:21.050000+00:00
Original source
You can serverside yes, it's like asking a guard direction in a city. But what i was doing was updating icons on the fly with lua, kind of hacky. And useless for the most part.
Archived author: ACHERAX • Posted: 2022-05-28T21:18:54.659000+00:00
Original source
Ascension ships an addon that does this entirely client-side with AIO, I believe
Archived author: ACHERAX • Posted: 2022-05-28T21:19:02.741000+00:00
Original source
Might be worth looking into
Archived author: Thiaz • Posted: 2022-05-28T21:21:19.050000+00:00
Original source
AIO communicates with the server, so yeah no...
Archived author: Jepse • Posted: 2022-05-28T21:32:49.337000+00:00
Original source
*TC code, down to 17 tiny errors on the DM Arena Challenge if anyone feels like looking at it :3
Arena_Challenge.h
Arena_Challenge.cpp
Archived author: Dranos • Posted: 2022-05-28T21:33:36.970000+00:00
Original source
i think i just need to find the right flags for it for AreaPOI.dbc
Archived author: ACHERAX • Posted: 2022-05-28T21:38:33.536000+00:00
Original source
All AIO does is communicate between the client and server. This doesn't mean that things client-side are any less client-side.
Archived author: Thiaz • Posted: 2022-05-28T21:42:17.204000+00:00
Original source
Trying to make sense of something that doesn't make sense, my bad. W/e anyway x)