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[DiscordArchive] so does it being sent during a scene play?

[DiscordArchive] so does it being sent during a scene play?

rektbyfaith
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0
05-25-2022, 10:43 AM
#1
Archived author: Deleted User • Posted: 2022-05-25T10:43:08.543000+00:00
Original source

so does it being sent during a scene play?
rektbyfaith
05-25-2022, 10:43 AM #1

Archived author: Deleted User • Posted: 2022-05-25T10:43:08.543000+00:00
Original source

so does it being sent during a scene play?

rektbyfaith
Administrator
0
05-25-2022, 10:43 AM
#2
Archived author: robinsch • Posted: 2022-05-25T10:43:26.925000+00:00
Original source

No, it sent to trigger a scene play (server side)
rektbyfaith
05-25-2022, 10:43 AM #2

Archived author: robinsch • Posted: 2022-05-25T10:43:26.925000+00:00
Original source

No, it sent to trigger a scene play (server side)

rektbyfaith
Administrator
0
05-25-2022, 10:44 AM
#3
Archived author: Deleted User • Posted: 2022-05-25T10:44:06.640000+00:00
Original source

then what triggers this cmsg in the client?
rektbyfaith
05-25-2022, 10:44 AM #3

Archived author: Deleted User • Posted: 2022-05-25T10:44:06.640000+00:00
Original source

then what triggers this cmsg in the client?

rektbyfaith
Administrator
0
05-25-2022, 10:44 AM
#4
Archived author: robinsch • Posted: 2022-05-25T10:44:11.219000+00:00
Original source

These might be hard coded client side or invokes before / after "cutscenes".
rektbyfaith
05-25-2022, 10:44 AM #4

Archived author: robinsch • Posted: 2022-05-25T10:44:11.219000+00:00
Original source

These might be hard coded client side or invokes before / after "cutscenes".

rektbyfaith
Administrator
0
05-25-2022, 10:44 AM
#5
Archived author: Deleted User • Posted: 2022-05-25T10:44:33.299000+00:00
Original source

hmm I see, thank you for your help
rektbyfaith
05-25-2022, 10:44 AM #5

Archived author: Deleted User • Posted: 2022-05-25T10:44:33.299000+00:00
Original source

hmm I see, thank you for your help

rektbyfaith
Administrator
0
05-25-2022, 10:45 AM
#6
Archived author: robinsch • Posted: 2022-05-25T10:45:18.406000+00:00
Original source

They are mostly used for triggering phase updates or visual effect, or little play scenes.
rektbyfaith
05-25-2022, 10:45 AM #6

Archived author: robinsch • Posted: 2022-05-25T10:45:18.406000+00:00
Original source

They are mostly used for triggering phase updates or visual effect, or little play scenes.

rektbyfaith
Administrator
0
05-25-2022, 12:12 PM
#7
Archived author: Ruderalis • Posted: 2022-05-25T12:12:27.230000+00:00
Original source

Not in compacted client
rektbyfaith
05-25-2022, 12:12 PM #7

Archived author: Ruderalis • Posted: 2022-05-25T12:12:27.230000+00:00
Original source

Not in compacted client

rektbyfaith
Administrator
0
05-25-2022, 12:48 PM
#8
Archived author: stoneharry • Posted: 2022-05-25T12:48:07.773000+00:00
Original source

You break the blizzard tools if you don't follow the standard naming conventions
rektbyfaith
05-25-2022, 12:48 PM #8

Archived author: stoneharry • Posted: 2022-05-25T12:48:07.773000+00:00
Original source

You break the blizzard tools if you don't follow the standard naming conventions

rektbyfaith
Administrator
0
05-25-2022, 01:16 PM
#9
Archived author: stoneharry • Posted: 2022-05-25T13:16:43.443000+00:00
Original source

DBc data needs to go in a locale MPQ, whereas map data needs to go in a root MPQ. It's not intuitive
rektbyfaith
05-25-2022, 01:16 PM #9

Archived author: stoneharry • Posted: 2022-05-25T13:16:43.443000+00:00
Original source

DBc data needs to go in a locale MPQ, whereas map data needs to go in a root MPQ. It's not intuitive

rektbyfaith
Administrator
0
05-25-2022, 01:17 PM
#10
Archived author: stoneharry • Posted: 2022-05-25T13:17:17.695000+00:00
Original source

I put my data in patch-4.mpq and dbcs in patch-enUS-4.mpq
rektbyfaith
05-25-2022, 01:17 PM #10

Archived author: stoneharry • Posted: 2022-05-25T13:17:17.695000+00:00
Original source

I put my data in patch-4.mpq and dbcs in patch-enUS-4.mpq

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