[DiscordArchive] SetPosition won't actually change the values permanently, I'd have to change the model myself right?
[DiscordArchive] SetPosition won't actually change the values permanently, I'd have to change the model myself right?
Archived author: Bench • Posted: 2022-05-09T00:53:09.615000+00:00
Original source
SetPosition won't actually change the values permanently, I'd have to change the model myself right?
Archived author: Thiaz • Posted: 2022-05-09T00:53:13.983000+00:00
Original source
/script CompanionModelFrame:SetPosition(0, -1, 0) etc..
Archived author: Thiaz • Posted: 2022-05-09T00:53:17.607000+00:00
Original source
yeah it's just for the session
Archived author: Bench • Posted: 2022-05-09T00:53:28.686000+00:00
Original source
But at least it's something, okay
Archived author: Thiaz • Posted: 2022-05-09T00:54:29.375000+00:00
Original source
it's not X Y Z btw, it's Z Y X
Archived author: Bench • Posted: 2022-05-09T00:54:51.205000+00:00
Original source
I have found this out lol
Archived author: Bench • Posted: 2022-05-09T00:55:03.580000+00:00
Original source
Looks like 0,-1,1.6 is good
![[Image: unknown.png?ex=690c9ab3&is=690b4933&hm=c...f1070a1e0&]](https://cdn.discordapp.com/attachments/415944535718494208/973025324453470208/unknown.png?ex=690c9ab3&is=690b4933&hm=ce1bdac414d8cf72cc6dfcd5de0b8c221556e728d561879e8c38eb9f1070a1e0&)
Archived author: Bench • Posted: 2022-05-09T00:55:15.464000+00:00
Original source
![[Image: unknown.png?ex=690c9ab3&is=690b4933&hm=c...f1070a1e0&]](https://cdn.discordapp.com/attachments/415944535718494208/973025324453470208/unknown.png?ex=690c9ab3&is=690b4933&hm=ce1bdac414d8cf72cc6dfcd5de0b8c221556e728d561879e8c38eb9f1070a1e0&)
Archived author: Thiaz • Posted: 2022-05-09T00:55:39.285000+00:00
Original source
so you either lua hack fix for your custom models or you fix the camera in the m2 ^^
Archived author: Bench • Posted: 2022-05-09T00:56:35.049000+00:00
Original source
Forgive me, but it isn't a custom model, is it? All I did was add a spell for it, a couple entries in creaturemodeldata and creaturedisplayinfo (or whatever the dbcs were)