Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Good afternoon, I have this one working (cape_special_revendreth_d_02.m2), its just not showing any

[DiscordArchive] Good afternoon, I have this one working (cape_special_revendreth_d_02.m2), its just not showing any

[DiscordArchive] Good afternoon, I have this one working (cape_special_revendreth_d_02.m2), its just not showing any

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rektbyfaith
Administrator
0
05-02-2022, 12:29 AM
#11
Archived author: A2 • Posted: 2022-05-02T00:29:13.700000+00:00
Original source

im usualy using this to set new textures when im too lazy to write it on my own
rektbyfaith
05-02-2022, 12:29 AM #11

Archived author: A2 • Posted: 2022-05-02T00:29:13.700000+00:00
Original source

im usualy using this to set new textures when im too lazy to write it on my own

rektbyfaith
Administrator
0
05-02-2022, 12:29 AM
#12
Archived author: A2 • Posted: 2022-05-02T00:29:27.390000+00:00
Original source

```c
char NewTextureName[265];char NewTextureFolder[265];
char NewTextureTotal[265];int TextureLen;int NewTextureOffset;

NewTextureName = "collections_mail_maldraxxus_d_01_renown";
NewTextureFolder = "Item\\Objectcomponents\\collections\\";
NewTextureTotal = NewTextureFolder + NewTextureName + ".blp";
TextureLen = Strlen(NewTextureTotal);

RunTemplate("M2AlastorOne.bt");

NewTextureOffset = FileSize();
WriteString(FileSize(), NewTextureTotal);
InsertBytes(FileSize(), 0x10);

M2_file.Textures._Texture[0].FileName_length = TextureLen;
M2_file.Textures._Texture[0].FileName_offset = NewTextureOffset;
M2_file.Textures._Texture[0].type = 0;
M2_file._Materials[0].blendingmode = 0;

FileSave();
FileClose();
```
rektbyfaith
05-02-2022, 12:29 AM #12

Archived author: A2 • Posted: 2022-05-02T00:29:27.390000+00:00
Original source

```c
char NewTextureName[265];char NewTextureFolder[265];
char NewTextureTotal[265];int TextureLen;int NewTextureOffset;

NewTextureName = "collections_mail_maldraxxus_d_01_renown";
NewTextureFolder = "Item\\Objectcomponents\\collections\\";
NewTextureTotal = NewTextureFolder + NewTextureName + ".blp";
TextureLen = Strlen(NewTextureTotal);

RunTemplate("M2AlastorOne.bt");

NewTextureOffset = FileSize();
WriteString(FileSize(), NewTextureTotal);
InsertBytes(FileSize(), 0x10);

M2_file.Textures._Texture[0].FileName_length = TextureLen;
M2_file.Textures._Texture[0].FileName_offset = NewTextureOffset;
M2_file.Textures._Texture[0].type = 0;
M2_file._Materials[0].blendingmode = 0;

FileSave();
FileClose();
```

rektbyfaith
Administrator
0
05-02-2022, 12:30 AM
#13
Archived author: A2 • Posted: 2022-05-02T00:30:14.801000+00:00
Original source

just make sure you target corect txt/mat id
rektbyfaith
05-02-2022, 12:30 AM #13

Archived author: A2 • Posted: 2022-05-02T00:30:14.801000+00:00
Original source

just make sure you target corect txt/mat id

rektbyfaith
Administrator
0
05-02-2022, 12:34 AM
#14
Archived author: Sanctuary • Posted: 2022-05-02T00:34:52.477000+00:00
Original source

oh wow cool, ok so i just change the

"collections_mail_maldraxxus_d_01_renown"; to
"knife_1h_revendrethquest_b_03_3512759";

and "Item\\Objectcomponents\\collections\\"; to
"item\objectcomponents\weapon"
rektbyfaith
05-02-2022, 12:34 AM #14

Archived author: Sanctuary • Posted: 2022-05-02T00:34:52.477000+00:00
Original source

oh wow cool, ok so i just change the

"collections_mail_maldraxxus_d_01_renown"; to
"knife_1h_revendrethquest_b_03_3512759";

and "Item\\Objectcomponents\\collections\\"; to
"item\objectcomponents\weapon"

rektbyfaith
Administrator
0
05-02-2022, 12:46 AM
#15
Archived author: Sanctuary • Posted: 2022-05-02T00:46:06.881000+00:00
Original source

```
char NewTextureName[265];char NewTextureFolder[265];
char NewTextureTotal[265];int TextureLen;int NewTextureOffset;

NewTextureName = "knife_1h_revendrethquest_b_03_3512759";
NewTextureFolder = "Item\\Objectcomponents\\weapon\\";
NewTextureTotal = NewTextureFolder + NewTextureName + ".blp";
TextureLen = Strlen(NewTextureTotal);

RunTemplate("M2AlastorOne.bt");

NewTextureOffset = FileSize();
WriteString(FileSize(), NewTextureTotal);
InsertBytes(FileSize(), 0x10);

M2_file.Textures._Texture[0].FileName_length = TextureLen;
M2_file.Textures._Texture[0].FileName_offset = NewTextureOffset;
M2_file.Textures._Texture[0].type = 0;
M2_file._Materials[0].blendingmode = 0;

FileSave();
FileClose();
```
Would this work?
rektbyfaith
05-02-2022, 12:46 AM #15

Archived author: Sanctuary • Posted: 2022-05-02T00:46:06.881000+00:00
Original source

```
char NewTextureName[265];char NewTextureFolder[265];
char NewTextureTotal[265];int TextureLen;int NewTextureOffset;

NewTextureName = "knife_1h_revendrethquest_b_03_3512759";
NewTextureFolder = "Item\\Objectcomponents\\weapon\\";
NewTextureTotal = NewTextureFolder + NewTextureName + ".blp";
TextureLen = Strlen(NewTextureTotal);

RunTemplate("M2AlastorOne.bt");

NewTextureOffset = FileSize();
WriteString(FileSize(), NewTextureTotal);
InsertBytes(FileSize(), 0x10);

M2_file.Textures._Texture[0].FileName_length = TextureLen;
M2_file.Textures._Texture[0].FileName_offset = NewTextureOffset;
M2_file.Textures._Texture[0].type = 0;
M2_file._Materials[0].blendingmode = 0;

FileSave();
FileClose();
```
Would this work?

rektbyfaith
Administrator
0
05-02-2022, 12:46 AM
#16
Archived author: A2 • Posted: 2022-05-02T00:46:28.725000+00:00
Original source

should
rektbyfaith
05-02-2022, 12:46 AM #16

Archived author: A2 • Posted: 2022-05-02T00:46:28.725000+00:00
Original source

should

rektbyfaith
Administrator
0
05-02-2022, 12:47 AM
#17
Archived author: Sanctuary • Posted: 2022-05-02T00:47:59.278000+00:00
Original source

this is the first time i'm doing this, or even using a script in 010, did it work? O.o
rektbyfaith
05-02-2022, 12:47 AM #17

Archived author: Sanctuary • Posted: 2022-05-02T00:47:59.278000+00:00
Original source

this is the first time i'm doing this, or even using a script in 010, did it work? O.o

rektbyfaith
Administrator
0
05-02-2022, 12:49 AM
#18
Archived author: Sanctuary • Posted: 2022-05-02T00:49:20.193000+00:00
Original source


[Image: unknown.png?ex=690c9950&is=690b47d0&hm=6...e61e90cd3&]
rektbyfaith
05-02-2022, 12:49 AM #18

Archived author: Sanctuary • Posted: 2022-05-02T00:49:20.193000+00:00
Original source


[Image: unknown.png?ex=690c9950&is=690b47d0&hm=6...e61e90cd3&]

rektbyfaith
Administrator
0
05-02-2022, 12:54 AM
#19
Archived author: A2 • Posted: 2022-05-02T00:54:22.386000+00:00
Original source

You have outdated template
rektbyfaith
05-02-2022, 12:54 AM #19

Archived author: A2 • Posted: 2022-05-02T00:54:22.386000+00:00
Original source

You have outdated template

rektbyfaith
Administrator
0
05-02-2022, 12:59 AM
#20
Archived author: A2 • Posted: 2022-05-02T00:59:01.140000+00:00
Original source

get my new template from mc.net
rektbyfaith
05-02-2022, 12:59 AM #20

Archived author: A2 • Posted: 2022-05-02T00:59:01.140000+00:00
Original source

get my new template from mc.net

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