[DiscordArchive] I'm doing my best to follow Stoneharry's custom class walkthrough, but I am getting caught up when u
[DiscordArchive] I'm doing my best to follow Stoneharry's custom class walkthrough, but I am getting caught up when u
Archived author: ACHERAX • Posted: 2022-04-24T09:49:16.997000+00:00
Original source
I'm doing my best to follow Stoneharry's custom class walkthrough, but I am getting caught up when using the DBC utilities. The Gt DBC file fixer is working perfectly fine and I am able to open the character menu and see /who now, but I used the other tool for starting skills/spells and I am still not learning any languages to use (and I've also used an in-game script to select available language if the button isn't visible for some reason, still no luck). I've found that, for some reason, my WDBX Editor is saying the resulting SkillLineAbility.dbc has duplicate rows with the same ID, and won't open it. The SkillRaceClassInfo.dbc seems to come out fine, however, and is able to be opened. Can someone help me get past this step?
Archived author: <o> • Posted: 2022-04-24T10:09:18.681000+00:00
Original source
If wdbx says skilllineability has duplicate rows i think you need another tool to fix that, i don't know why it refuses to open it just because of that. It's still very tricky to get all those settings right, and trying to manually fix up SkillLine* for classes without already knowing how they work will be suffering on every step along the way
Another option is to use tswow for custom classes instead of manually editing dbc files, that's kind of our flagship feature. Makes it very easy, even people completely new to wow modding very often get something working without much hassle
Archived author: ACHERAX • Posted: 2022-04-24T10:11:28.419000+00:00
Original source
Is TSWoW a whole core?
Archived author: <o> • Posted: 2022-04-24T10:12:12.486000+00:00
Original source
it's a whole framework with a fork off trinitycore, and we still get all their updates
Archived author: ACHERAX • Posted: 2022-04-24T10:12:50.111000+00:00
Original source
Oh my god that looks amazing, I just saw the getting started page.
Archived author: <o> • Posted: 2022-04-24T10:13:55.519000+00:00
Original source
we're getting lua scripting support next version, so should soon become easier to migrate from existing eluna/aio projects
Archived author: ACHERAX • Posted: 2022-04-24T10:17:34.321000+00:00
Original source
Is it possible to just merge this into my active TrinityCore repo, or will it be necessary to fresh install?
Archived author: <o> • Posted: 2022-04-24T10:22:46.041000+00:00
Original source
tswow is a pretty extensive fork off trinity, so it's very much recommended to try and do it the other way around (create a new fork off ours and cherrypick your own edits)
Archived author: <o> • Posted: 2022-04-24T10:23:22.013000+00:00
Original source
if all you've done in the core is fix up custom classes you don't need that, we have our own system that already fixes those things
Archived author: ACHERAX • Posted: 2022-04-24T10:26:01.950000+00:00
Original source
Okay, thank you. My last question: Is it generally pulled from trinity for bugfixes (etc.) fairly regularly or is it mostly separated from trinity development?