[DiscordArchive] Anyone know what this column in ChrClasses.DBC is for?
[DiscordArchive] Anyone know what this column in ChrClasses.DBC is for?
![[Image: unknown.png?ex=690c02e6&is=690ab166&hm=b...36039f7d3&]](https://cdn.discordapp.com/attachments/415944535718494208/964346215053553684/unknown.png?ex=690c02e6&is=690ab166&hm=b2a673aabc37092256907b2bb13653530fb2835a1de4f32b9d6cf3236039f7d3&)
Archived author: Robert • Posted: 2022-04-15T02:07:34.577000+00:00
Original source
Anyone know what this column in ChrClasses.DBC is for?
![[Image: unknown.png?ex=690c02e6&is=690ab166&hm=b...36039f7d3&]](https://cdn.discordapp.com/attachments/415944535718494208/964346215053553684/unknown.png?ex=690c02e6&is=690ab166&hm=b2a673aabc37092256907b2bb13653530fb2835a1de4f32b9d6cf3236039f7d3&)
![[Image: unknown.png?ex=690c0313&is=690ab193&hm=5...67ca35e28&]](https://cdn.discordapp.com/attachments/415944535718494208/964346403004493845/unknown.png?ex=690c0313&is=690ab193&hm=5072d9c6783252de8e1bbb72d1e71ccbb8d5046507a34aae0dba91367ca35e28&)
Archived author: Robert • Posted: 2022-04-15T02:08:19.320000+00:00
Original source
I found this, but not entirely sure what it means <:think:795740581820235776>
![[Image: unknown.png?ex=690c0313&is=690ab193&hm=5...67ca35e28&]](https://cdn.discordapp.com/attachments/415944535718494208/964346403004493845/unknown.png?ex=690c0313&is=690ab193&hm=5072d9c6783252de8e1bbb72d1e71ccbb8d5046507a34aae0dba91367ca35e28&)
Archived author: Titi • Posted: 2022-04-15T02:25:59.257000+00:00
Original source
it's the spell families used by spells
![[Image: unknown.png?ex=690c0771&is=690ab5f1&hm=1...d2a51d9d0&]](https://cdn.discordapp.com/attachments/415944535718494208/964351092278308874/unknown.png?ex=690c0771&is=690ab5f1&hm=1b362924f0aa1b5ec73a504131e50ddc025af9162550ff7e61d4edad2a51d9d0&)
Archived author: Titi • Posted: 2022-04-15T02:26:57.293000+00:00
Original source
spell family name
![[Image: unknown.png?ex=690c0771&is=690ab5f1&hm=1...d2a51d9d0&]](https://cdn.discordapp.com/attachments/415944535718494208/964351092278308874/unknown.png?ex=690c0771&is=690ab5f1&hm=1b362924f0aa1b5ec73a504131e50ddc025af9162550ff7e61d4edad2a51d9d0&)
Archived author: Robert • Posted: 2022-04-15T02:31:46.927000+00:00
Original source
Ohh.. So since i am doing classless. it would be wise to merge the values together and provide that to druid (my classless class) ? <:thonk:946892432409239664>
Archived author: Robert • Posted: 2022-04-15T02:33:27.926000+00:00
Original source
I mean i have done this, just making sure i understand it.
Archived author: stoneharry • Posted: 2022-04-15T02:34:40.029000+00:00
Original source
It gets complicated going classless. A lot of spells have logic that is hardcoded in the emulator based on the class flags and family name. Also a lot of interactions will break if it targets all possible spells
Archived author: stoneharry • Posted: 2022-04-15T02:36:52.448000+00:00
Original source
There's also spells like overpower which actually work via a combo point, where when you are a warrior you cannot see it client side.
Archived author: Deleted User • Posted: 2022-04-15T02:37:34.121000+00:00
Original source
Also the spell family name doesn't *prevent* the wrong class from casting it. If you learn Lay of Hands on a druid you can still cast it. The spell family name is important for modifiers, such as talents or set bonuses and stuff. So even with classless I imagine you probably want to keep those, but I have never really given thought to how that would work with classless so I could be wrong
Archived author: Titi • Posted: 2022-04-15T02:37:41.797000+00:00
Original source
you'd have to make all talents use the same class spell set yes, there is a limit to 96 different families per class set in the dbc though, so you need a work around that if you have mroe than 96 spells.
prob custom additional columns server side but the client wouldn't support live update of the tooltips