[DiscordArchive] am i doing something wrong if it doesn't want to fire either "OnShow" or "OnUpdate" or do some frame
[DiscordArchive] am i doing something wrong if it doesn't want to fire either "OnShow" or "OnUpdate" or do some frame
Archived author: <o> • Posted: 2022-04-04T19:06:02.259000+00:00
Original source
am i doing something wrong if it doesn't want to fire either "OnShow" or "OnUpdate" or do some frames not emit those?
Archived author: tester • Posted: 2022-04-04T19:06:24.305000+00:00
Original source
and maybe like
```
function functionToTest(tooltip)
if tooltip:GetUnit() or tooltip:GetItem() or tooltip:GetSpell() then return end
local titleText = _G[tooltip:GetName() .. "TextLeft1"]:GetText()
if not titleText then return end
print("Tooltip shown with title", titleText)
end
```
Archived author: tester • Posted: 2022-04-04T19:06:34.172000+00:00
Original source
but OnShow should fire, i've used it before on gametooltip
Archived author: <o> • Posted: 2022-04-04T19:07:46.316000+00:00
Original source
right, now it does, probably messed something up
Archived author: <o> • Posted: 2022-04-04T19:07:58.405000+00:00
Original source
but yeah i can work with that, thanks!
Archived author: AngryPenguinStudio • Posted: 2022-04-04T19:22:53.122000+00:00
Original source
Do you know the relationship between the files?
Trying to find out how they are linked together and pulling data (only character create). So how the dbc is linked to the XML being linked to the LUA. How the GlueParent and GlueStrings ties into it all as well.