[DiscordArchive] Using the 3.3.5a branch of TC, I'm wanting to find a way to add more tameable creature types to have
[DiscordArchive] Using the 3.3.5a branch of TC, I'm wanting to find a way to add more tameable creature types to have
Archived author: Conductor Savy Lockchester • Posted: 2022-03-20T01:43:23.145000+00:00
Original source
Using the 3.3.5a branch of TC, I'm wanting to find a way to add more tameable creature types to have my wotlk playground match a little more with retail as it is. I've gotten to the point of adding additional creature families (eg foxes, hounds, beetles etc) and now I'm looking for a way to imitate the retail method of using consumable items to teach the player a spell so they can tame additional types (eg feathermanes, blood beasts, etc). Currently I'm attempting to mimic the taming of undead creatures, but I'm at a stand still trying to wrap my head around it.
I've set the npcs I wish to make tameable in the creature_template with the type_flag 1 (is tameable), gave it a family type, even gone as far as making a copy of the tame beast spell targeting specifically undead [6] (this case as its the first I'm trying with), but getting a untameable error. Even forcing a tame of the creature (via command) says it isn't tameable despite having the flags set to be. I've restarted my server after setting this flag but still have the issue. Anyone have an idea on how I can imitate taming additional types like how retail does it? I've tried searching the source files, and unless I'm looking in the wrong places I can't find anything about taming between both the TC master and 3.3.5a branches to get an idea on what I'm doing wrong.
Only hint I can find is a bit of code but it only mentions beast type [1] in the code for checking if the creature is tameable. Would I need to modify this bit perhaps?