Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] but anyways the baseline of what you are trying to do is just editing vanilla ADTs and then getting

[DiscordArchive] but anyways the baseline of what you are trying to do is just editing vanilla ADTs and then getting

[DiscordArchive] but anyways the baseline of what you are trying to do is just editing vanilla ADTs and then getting

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rektbyfaith
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03-17-2022, 09:16 AM
#11
Archived author: Deleted User • Posted: 2022-03-17T09:16:38.870000+00:00
Original source

nothing, this is base copy of the adt which is currently being edited
rektbyfaith
03-17-2022, 09:16 AM #11

Archived author: Deleted User • Posted: 2022-03-17T09:16:38.870000+00:00
Original source

nothing, this is base copy of the adt which is currently being edited

rektbyfaith
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03-17-2022, 09:17 AM
#12
Archived author: Deleted User • Posted: 2022-03-17T09:17:08.469000+00:00
Original source

you'll notice it dropped down to 124 MCLQ chunks, which is what the real water mapping is
rektbyfaith
03-17-2022, 09:17 AM #12

Archived author: Deleted User • Posted: 2022-03-17T09:17:08.469000+00:00
Original source

you'll notice it dropped down to 124 MCLQ chunks, which is what the real water mapping is

rektbyfaith
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03-17-2022, 09:17 AM
#13
Archived author: Deleted User • Posted: 2022-03-17T09:17:38.978000+00:00
Original source

the default ADT contains 256 chunks
rektbyfaith
03-17-2022, 09:17 AM #13

Archived author: Deleted User • Posted: 2022-03-17T09:17:38.978000+00:00
Original source

the default ADT contains 256 chunks

rektbyfaith
Administrator
0
03-17-2022, 09:17 AM
#14
Archived author: Sly • Posted: 2022-03-17T09:17:55.371000+00:00
Original source

so rn it has 124?
rektbyfaith
03-17-2022, 09:17 AM #14

Archived author: Sly • Posted: 2022-03-17T09:17:55.371000+00:00
Original source

so rn it has 124?

rektbyfaith
Administrator
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03-17-2022, 09:18 AM
#15
Archived author: Deleted User • Posted: 2022-03-17T09:18:02.842000+00:00
Original source

yes, which is the "real" water map
rektbyfaith
03-17-2022, 09:18 AM #15

Archived author: Deleted User • Posted: 2022-03-17T09:18:02.842000+00:00
Original source

yes, which is the "real" water map

rektbyfaith
Administrator
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03-17-2022, 09:18 AM
#16
Archived author: Sly • Posted: 2022-03-17T09:18:25.270000+00:00
Original source

so then this has been "edited" with noggit? 3378 i suppose?
rektbyfaith
03-17-2022, 09:18 AM #16

Archived author: Sly • Posted: 2022-03-17T09:18:25.270000+00:00
Original source

so then this has been "edited" with noggit? 3378 i suppose?

rektbyfaith
Administrator
0
03-17-2022, 09:18 AM
#17
Archived author: Deleted User • Posted: 2022-03-17T09:18:30.026000+00:00
Original source

meaning noggit is correcting extra MCLQ chunks, but simultaneously ruining the height by setting default water heights to map height
rektbyfaith
03-17-2022, 09:18 AM #17

Archived author: Deleted User • Posted: 2022-03-17T09:18:30.026000+00:00
Original source

meaning noggit is correcting extra MCLQ chunks, but simultaneously ruining the height by setting default water heights to map height

rektbyfaith
Administrator
0
03-17-2022, 09:18 AM
#18
Archived author: Deleted User • Posted: 2022-03-17T09:18:31.811000+00:00
Original source

yes
rektbyfaith
03-17-2022, 09:18 AM #18

Archived author: Deleted User • Posted: 2022-03-17T09:18:31.811000+00:00
Original source

yes

rektbyfaith
Administrator
0
03-17-2022, 09:19 AM
#19
Archived author: Sly • Posted: 2022-03-17T09:19:04.353000+00:00
Original source

i'll need to test a few things
rektbyfaith
03-17-2022, 09:19 AM #19

Archived author: Sly • Posted: 2022-03-17T09:19:04.353000+00:00
Original source

i'll need to test a few things

rektbyfaith
Administrator
0
03-17-2022, 09:19 AM
#20
Archived author: Deleted User • Posted: 2022-03-17T09:19:54.994000+00:00
Original source

actually now that I think about it, if it's setting height to an average tile height, I might be able to manipulate the tiles Z height to correct this
rektbyfaith
03-17-2022, 09:19 AM #20

Archived author: Deleted User • Posted: 2022-03-17T09:19:54.994000+00:00
Original source

actually now that I think about it, if it's setting height to an average tile height, I might be able to manipulate the tiles Z height to correct this

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