[DiscordArchive] hey Dep - does the capitalization of files matter for m2 and texture files inside the dbc?
[DiscordArchive] hey Dep - does the capitalization of files matter for m2 and texture files inside the dbc?
Archived author: AngryPenguinStudio • Posted: 2022-03-15T05:31:07.299000+00:00
Original source
hmmm, trying to figure out why my model and textures are not working. im a blue square
Archived author: AngryPenguinStudio • Posted: 2022-03-15T05:31:20.556000+00:00
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at least the model, a white model i would be ok with right now lol
Archived author: Dep • Posted: 2022-03-15T05:31:49.565000+00:00
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do you have a wow launcher/modified binary that allows editing the models
Archived author: Dep • Posted: 2022-03-15T05:31:54.605000+00:00
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some of them are protected with checksum
Archived author: AngryPenguinStudio • Posted: 2022-03-15T05:31:55.148000+00:00
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yes.
Archived author: Dep • Posted: 2022-03-15T05:33:05.948000+00:00
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I'm going to guess your texture has wrong color encoding and the material you are using expects a different one
Archived author: AngryPenguinStudio • Posted: 2022-03-15T05:33:08.113000+00:00
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not looking forward to editing the lua for the char creation screen ... but for now im just changing the race id in sql
Archived author: AngryPenguinStudio • Posted: 2022-03-15T05:33:50.355000+00:00
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well, the models and textures were pulled from a working setup, so, im not sure if i missed something
Archived author: AngryPenguinStudio • Posted: 2022-03-15T05:35:43.724000+00:00
Original source
invis = bad model, blue square = bad textures?
Archived author: Dep • Posted: 2022-03-15T05:43:38.708000+00:00
Original source
I imagine that could happen if your texture is opaque and you've set the renderer to expect transparency