[DiscordArchive] any1 ?
[DiscordArchive] any1 ?
![[Image: 2x.png?ex=690c26e9&is=690ad569&hm=6f01d6...f1ddf8a87&]](https://cdn.discordapp.com/attachments/415944535718494208/1123291962787774514/2x.png?ex=690c26e9&is=690ad569&hm=6f01d613d978e4f9ae7ffcf613dbda49ab214d68a3a5da0a24307fef1ddf8a87&)
Archived author: Rymercyble • Posted: 2023-06-27T16:41:13.708000+00:00
Original source
any1 ?
![[Image: 2x.png?ex=690c26e9&is=690ad569&hm=6f01d6...f1ddf8a87&]](https://cdn.discordapp.com/attachments/415944535718494208/1123291962787774514/2x.png?ex=690c26e9&is=690ad569&hm=6f01d613d978e4f9ae7ffcf613dbda49ab214d68a3a5da0a24307fef1ddf8a87&)
Archived author: Dep • Posted: 2022-03-13T00:58:35.997000+00:00
Original source
You can't just change the size of the packets you send from server to client
Archived author: Dep • Posted: 2022-03-13T00:58:41.467000+00:00
Original source
the offsets will be all off
Archived author: Dep • Posted: 2022-03-13T00:59:58.677000+00:00
Original source
what you could do is have the server do math on larger integers but cast back to what the client expects when you build the network packets
Archived author: Dep • Posted: 2022-03-13T01:01:57.375000+00:00
Original source
if you want the client to show that your sword has 5 billion DPS, it's prob quite a bit of work