[DiscordArchive] What is wdbxeditor and what is dep's suggestion?
[DiscordArchive] What is wdbxeditor and what is dep's suggestion?
Archived author: helenah1734 • Posted: 2022-03-12T14:20:45.301000+00:00
Original source
I was going to add entries for the Ironforge Airfield gryphons and in the SQL database add a flight master for Ironforge Airfield.
tring& dataPath)Archived author: Dep • Posted: 2022-03-12T14:23:34.415000+00:00
Original source
if you look at `DBCDatabaseLoader.cpp`
```cpp
char* DBCDatabaseLoader::Load(uint32& records, char**& indexTable)
```
Is the function loading from DB in to the DBC data stores.
In `DBCStores.cpp`
```cpp
void LoadDBCStores(const std:
tring& dataPath)
```
You can look at how the taxi shit is loaded
Archived author: Deleted User • Posted: 2022-03-12T14:30:42.080000+00:00
Original source
We did similar not too long ago. Fun path to have.
Archived author: helenah1734 • Posted: 2022-03-12T14:32:01.137000+00:00
Original source
To Ironforge Airfield or did you put Gryphons and a Flight Master elsewhere?
Archived author: Deleted User • Posted: 2022-03-12T14:32:16.748000+00:00
Original source
To there, connected to Menethil and Ironforge
Archived author: helenah1734 • Posted: 2022-03-12T14:32:23.517000+00:00
Original source
Nice.
Archived author: helenah1734 • Posted: 2022-03-12T14:32:56.572000+00:00
Original source
Yeah I was going to connect to Ironforge and Menethil is probably the next closest, even Thelsama maybe, I will have to look into it.
Archived author: Deleted User • Posted: 2022-03-12T14:34:34.989000+00:00
Original source
Transports and Flight Paths are some of my favourite things to implement tbh.
Archived author: Dep • Posted: 2022-03-12T14:34:36.810000+00:00
Original source
a lot of data just for the taxi system
Archived author: Dep • Posted: 2022-03-12T14:34:46.382000+00:00
Original source
defining all the paths and nodes