Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] I'm looking for a way make it possible to shoot with auto shot while moving, could one of you help m

[DiscordArchive] I'm looking for a way make it possible to shoot with auto shot while moving, could one of you help m

[DiscordArchive] I'm looking for a way make it possible to shoot with auto shot while moving, could one of you help m

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rektbyfaith
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0
03-01-2022, 07:54 PM
#1
Archived author: Fero • Posted: 2022-03-01T19:54:24.620000+00:00
Original source

I'm looking for a way make it possible to shoot with auto shot while moving, could one of you help me figure out where the function responsible is located??
rektbyfaith
03-01-2022, 07:54 PM #1

Archived author: Fero • Posted: 2022-03-01T19:54:24.620000+00:00
Original source

I'm looking for a way make it possible to shoot with auto shot while moving, could one of you help me figure out where the function responsible is located??

rektbyfaith
Administrator
0
03-01-2022, 07:55 PM
#2
Archived author: Deleted User • Posted: 2022-03-01T19:55:56.033000+00:00
Original source

I guess if you take off the flag from the spell it will work
rektbyfaith
03-01-2022, 07:55 PM #2

Archived author: Deleted User • Posted: 2022-03-01T19:55:56.033000+00:00
Original source

I guess if you take off the flag from the spell it will work

rektbyfaith
Administrator
0
03-01-2022, 08:00 PM
#3
Archived author: Fero • Posted: 2022-03-01T20:00:35.349000+00:00
Original source

Ooooh! i must have missed that flag, i will try it out!
rektbyfaith
03-01-2022, 08:00 PM #3

Archived author: Fero • Posted: 2022-03-01T20:00:35.349000+00:00
Original source

Ooooh! i must have missed that flag, i will try it out!

rektbyfaith
Administrator
0
03-01-2022, 08:01 PM
#4
Archived author: Fero • Posted: 2022-03-01T20:01:56.260000+00:00
Original source

What if I only want it to be able to move and shoot when I have a custom aura active?
rektbyfaith
03-01-2022, 08:01 PM #4

Archived author: Fero • Posted: 2022-03-01T20:01:56.260000+00:00
Original source

What if I only want it to be able to move and shoot when I have a custom aura active?

rektbyfaith
Administrator
0
03-01-2022, 08:03 PM
#5
Archived author: Deleted User • Posted: 2022-03-01T20:03:03.432000+00:00
Original source

Check if you can disable them spell flags inside your custom aura script
rektbyfaith
03-01-2022, 08:03 PM #5

Archived author: Deleted User • Posted: 2022-03-01T20:03:03.432000+00:00
Original source

Check if you can disable them spell flags inside your custom aura script

rektbyfaith
Administrator
0
03-01-2022, 08:05 PM
#6
Archived author: Fero • Posted: 2022-03-01T20:05:46.976000+00:00
Original source

I don't have a script for it :/
rektbyfaith
03-01-2022, 08:05 PM #6

Archived author: Fero • Posted: 2022-03-01T20:05:46.976000+00:00
Original source

I don't have a script for it :/

rektbyfaith
Administrator
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03-01-2022, 08:10 PM
#7
Archived author: Deleted User • Posted: 2022-03-01T20:10:07.187000+00:00
Original source

It is possible, but I don't remember all of the steps. One thing that is needed is setting ModelName_2 and ModelTexture_2 in the ItemDisplayInfo.dbc entry that is used on that weapon
rektbyfaith
03-01-2022, 08:10 PM #7

Archived author: Deleted User • Posted: 2022-03-01T20:10:07.187000+00:00
Original source

It is possible, but I don't remember all of the steps. One thing that is needed is setting ModelName_2 and ModelTexture_2 in the ItemDisplayInfo.dbc entry that is used on that weapon

rektbyfaith
Administrator
0
03-01-2022, 08:13 PM
#8
Archived author: Deleted User • Posted: 2022-03-01T20:13:16.452000+00:00
Original source

Oomg
rektbyfaith
03-01-2022, 08:13 PM #8

Archived author: Deleted User • Posted: 2022-03-01T20:13:16.452000+00:00
Original source

Oomg

rektbyfaith
Administrator
0
03-01-2022, 08:13 PM
#9
Archived author: Deleted User • Posted: 2022-03-01T20:13:33.836000+00:00
Original source

So, adding them ModelName_2 and ModelTexture_2 made the trick
rektbyfaith
03-01-2022, 08:13 PM #9

Archived author: Deleted User • Posted: 2022-03-01T20:13:33.836000+00:00
Original source

So, adding them ModelName_2 and ModelTexture_2 made the trick

rektbyfaith
Administrator
0
03-01-2022, 08:13 PM
#10
Archived author: Deleted User • Posted: 2022-03-01T20:13:36.645000+00:00
Original source

thanks you a lot!
rektbyfaith
03-01-2022, 08:13 PM #10

Archived author: Deleted User • Posted: 2022-03-01T20:13:36.645000+00:00
Original source

thanks you a lot!

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