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[DiscordArchive] Save Spell Changes ?

[DiscordArchive] Save Spell Changes ?

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rektbyfaith
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02-10-2022, 03:39 PM
#21
Archived author: tyrallis • Posted: 2022-02-10T15:39:05.569000+00:00
Original source

what if i made a new entry for spellvisualkitmodelattach, change the SpellVisualEffectNameID to the Wings in SpellVisualEffectName?
rektbyfaith
02-10-2022, 03:39 PM #21

Archived author: tyrallis • Posted: 2022-02-10T15:39:05.569000+00:00
Original source

what if i made a new entry for spellvisualkitmodelattach, change the SpellVisualEffectNameID to the Wings in SpellVisualEffectName?

rektbyfaith
Administrator
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02-10-2022, 03:39 PM
#22
Archived author: tyrallis • Posted: 2022-02-10T15:39:10.741000+00:00
Original source

does that make sense?
rektbyfaith
02-10-2022, 03:39 PM #22

Archived author: tyrallis • Posted: 2022-02-10T15:39:10.741000+00:00
Original source

does that make sense?

rektbyfaith
Administrator
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02-10-2022, 03:40 PM
#23
Archived author: stoneharry • Posted: 2022-02-10T15:40:19.422000+00:00
Original source

You should already have a new spellvisualkitmodelattach and spellvisualeffectname because of copy + pasting in the spell editor.

You should be safe to just go to the spell visual effect name, and change the path to the model
rektbyfaith
02-10-2022, 03:40 PM #23

Archived author: stoneharry • Posted: 2022-02-10T15:40:19.422000+00:00
Original source

You should already have a new spellvisualkitmodelattach and spellvisualeffectname because of copy + pasting in the spell editor.

You should be safe to just go to the spell visual effect name, and change the path to the model

rektbyfaith
Administrator
0
02-10-2022, 03:40 PM
#24
Archived author: tyrallis • Posted: 2022-02-10T15:40:41.924000+00:00
Original source

i'm pretty sure i do, yes
rektbyfaith
02-10-2022, 03:40 PM #24

Archived author: tyrallis • Posted: 2022-02-10T15:40:41.924000+00:00
Original source

i'm pretty sure i do, yes

rektbyfaith
Administrator
0
02-10-2022, 03:40 PM
#25
Archived author: tyrallis • Posted: 2022-02-10T15:40:45.432000+00:00
Original source

alright lets do it
rektbyfaith
02-10-2022, 03:40 PM #25

Archived author: tyrallis • Posted: 2022-02-10T15:40:45.432000+00:00
Original source

alright lets do it

rektbyfaith
Administrator
0
02-10-2022, 03:40 PM
#26
Archived author: tyrallis • Posted: 2022-02-10T15:40:51.252000+00:00
Original source

do i need to create a patch for it ?
rektbyfaith
02-10-2022, 03:40 PM #26

Archived author: tyrallis • Posted: 2022-02-10T15:40:51.252000+00:00
Original source

do i need to create a patch for it ?

rektbyfaith
Administrator
0
02-10-2022, 03:40 PM
#27
Archived author: stoneharry • Posted: 2022-02-10T15:40:56.614000+00:00
Original source

Yeah
rektbyfaith
02-10-2022, 03:40 PM #27

Archived author: stoneharry • Posted: 2022-02-10T15:40:56.614000+00:00
Original source

Yeah

rektbyfaith
Administrator
0
02-10-2022, 03:41 PM
#28
Archived author: stoneharry • Posted: 2022-02-10T15:41:04.943000+00:00
Original source

When you export using the spell editor it has an option to create a patch
rektbyfaith
02-10-2022, 03:41 PM #28

Archived author: stoneharry • Posted: 2022-02-10T15:41:04.943000+00:00
Original source

When you export using the spell editor it has an option to create a patch

rektbyfaith
Administrator
0
02-10-2022, 03:41 PM
#29
Archived author: tyrallis • Posted: 2022-02-10T15:41:29.683000+00:00
Original source

but the spell editor has problems saving spell visual
rektbyfaith
02-10-2022, 03:41 PM #29

Archived author: tyrallis • Posted: 2022-02-10T15:41:29.683000+00:00
Original source

but the spell editor has problems saving spell visual

rektbyfaith
Administrator
0
02-10-2022, 03:41 PM
#30
Archived author: stoneharry • Posted: 2022-02-10T15:41:53.070000+00:00
Original source

The only impact is that it isn't saving the modifications to the SpellVisualEffectName when it is associated with a SpellVisualKitModelAttach
rektbyfaith
02-10-2022, 03:41 PM #30

Archived author: stoneharry • Posted: 2022-02-10T15:41:53.070000+00:00
Original source

The only impact is that it isn't saving the modifications to the SpellVisualEffectName when it is associated with a SpellVisualKitModelAttach

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