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[DiscordArchive] ikr?

[DiscordArchive] ikr?

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rektbyfaith
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0
02-10-2022, 03:57 AM
#1
Archived author: Mihari • Posted: 2022-02-10T03:57:09.351000+00:00
Original source

ikr?
rektbyfaith
02-10-2022, 03:57 AM #1

Archived author: Mihari • Posted: 2022-02-10T03:57:09.351000+00:00
Original source

ikr?

rektbyfaith
Administrator
0
02-10-2022, 03:59 AM
#2
Archived author: Mihari • Posted: 2022-02-10T03:59:46.011000+00:00
Original source

But yeah, in short I'm looking to recreate the pvp and game play aspects of it in wotlk
rektbyfaith
02-10-2022, 03:59 AM #2

Archived author: Mihari • Posted: 2022-02-10T03:59:46.011000+00:00
Original source

But yeah, in short I'm looking to recreate the pvp and game play aspects of it in wotlk

rektbyfaith
Administrator
0
02-10-2022, 04:00 AM
#3
Archived author: Mihari • Posted: 2022-02-10T04:00:28.412000+00:00
Original source

Put a bit more importance in your gear choices and add some risk to world pvp
rektbyfaith
02-10-2022, 04:00 AM #3

Archived author: Mihari • Posted: 2022-02-10T04:00:28.412000+00:00
Original source

Put a bit more importance in your gear choices and add some risk to world pvp

rektbyfaith
Administrator
0
02-10-2022, 04:01 AM
#4
Archived author: Dep • Posted: 2022-02-10T04:01:16.199000+00:00
Original source

There's a `Player:LearnSpell(spellId)` in the API ~~but no unlearn that I can find. You can probably hack the unlearn with some of these other things, but it would be really easy to add to the API as well~~
NVM it's called `Player:RemoveSpell(entry)`
rektbyfaith
02-10-2022, 04:01 AM #4

Archived author: Dep • Posted: 2022-02-10T04:01:16.199000+00:00
Original source

There's a `Player:LearnSpell(spellId)` in the API ~~but no unlearn that I can find. You can probably hack the unlearn with some of these other things, but it would be really easy to add to the API as well~~
NVM it's called `Player:RemoveSpell(entry)`

rektbyfaith
Administrator
0
02-10-2022, 04:06 AM
#5
Archived author: Mihari • Posted: 2022-02-10T04:06:04.695000+00:00
Original source

How hard do you think it would be to use those on a large scale? I'd basically have to wipe the db of all gear and make it from scratch.
rektbyfaith
02-10-2022, 04:06 AM #5

Archived author: Mihari • Posted: 2022-02-10T04:06:04.695000+00:00
Original source

How hard do you think it would be to use those on a large scale? I'd basically have to wipe the db of all gear and make it from scratch.

rektbyfaith
Administrator
0
02-10-2022, 04:06 AM
#6
Archived author: Mihari • Posted: 2022-02-10T04:06:29.374000+00:00
Original source

Well, I will not I would lol
rektbyfaith
02-10-2022, 04:06 AM #6

Archived author: Mihari • Posted: 2022-02-10T04:06:29.374000+00:00
Original source

Well, I will not I would lol

rektbyfaith
Administrator
0
02-10-2022, 04:08 AM
#7
Archived author: Dep • Posted: 2022-02-10T04:08:43.849000+00:00
Original source

damn I can't find the event's file again
rektbyfaith
02-10-2022, 04:08 AM #7

Archived author: Dep • Posted: 2022-02-10T04:08:43.849000+00:00
Original source

damn I can't find the event's file again

rektbyfaith
Administrator
0
02-10-2022, 04:08 AM
#8
Archived author: Dep • Posted: 2022-02-10T04:08:46.691000+00:00
Original source

well anyway
rektbyfaith
02-10-2022, 04:08 AM #8

Archived author: Dep • Posted: 2022-02-10T04:08:46.691000+00:00
Original source

well anyway

rektbyfaith
Administrator
0
02-10-2022, 04:09 AM
#9
Archived author: tester • Posted: 2022-02-10T04:09:17.636000+00:00
Original source

It’s not hard when you write in a new unequip thing. I’ve made this exact system before. Worked great
rektbyfaith
02-10-2022, 04:09 AM #9

Archived author: tester • Posted: 2022-02-10T04:09:17.636000+00:00
Original source

It’s not hard when you write in a new unequip thing. I’ve made this exact system before. Worked great

rektbyfaith
Administrator
0
02-10-2022, 04:09 AM
#10
Archived author: Dep • Posted: 2022-02-10T04:09:31.145000+00:00
Original source

Say you register the LUA event to when a player moves an item or equips, can't remember what it was. Then you can just do `switch` on the item and learn the spells you want based on the item id
rektbyfaith
02-10-2022, 04:09 AM #10

Archived author: Dep • Posted: 2022-02-10T04:09:31.145000+00:00
Original source

Say you register the LUA event to when a player moves an item or equips, can't remember what it was. Then you can just do `switch` on the item and learn the spells you want based on the item id

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