[DiscordArchive] Hmm, I can tell you. The map is corrupted. Is there a present for me?
[DiscordArchive] Hmm, I can tell you. The map is corrupted. Is there a present for me?
Archived author: Simple_Spectr • Posted: 2021-12-15T10:26:26.745000+00:00
Original source
Hmm, I can tell you. The map is corrupted. Is there a present for me?
Archived author: Furioz • Posted: 2021-12-15T11:20:02.512000+00:00
Original source
Pretty sure the working model is in my shadowlands creatures pack on mc.net. Tryed the hivemind with and whitout armor/saddle and they should work.
Archived author: Sanctuary • Posted: 2021-12-15T11:23:34.351000+00:00
Original source
Thank you
Archived author: DykeR • Posted: 2021-12-15T14:32:40.058000+00:00
Original source
How to fix? 
Archived author: Simple_Spectr • Posted: 2021-12-15T14:33:38.694000+00:00
Original source
Idk
I think, you should describe the problem in more detail.
Archived author: <o> • Posted: 2021-12-15T15:45:38.351000+00:00
Original source
hard to tell exactly from the screenshot alone.
The things are called **overlays** and are defined in `WorldMapOverlay.dbc`. Overlays have `TextureName` in that dbc like `DOLANAAR` or `LAKEALAMETH`, which points it to a split texture in `Interface/WorldMap/<AreaName>/<TextureName>`. You might have to look either in your WorldMapOverlay.dbc or that directory to see if you have any corrupt entries. `WorldMapOverlay` has a reference to `WorldMapArea`, which contains a field `AreaName`. That is your `<AreaName>` in the path above
Otherwise, bugging up worldmaps can cause strange corruptions, the only way to find that is to trace back the steps you took because it can be almost anything
Archived author: <o> • Posted: 2021-12-15T15:46:48.879000+00:00
Original source
i don't recognize the overlays so I don't know where they're from