[DiscordArchive] You can only really easily cycle up/down since that is what the API provides in 3.3.5, but if you ca
[DiscordArchive] You can only really easily cycle up/down since that is what the API provides in 3.3.5, but if you ca
Archived author: stoneharry • Posted: 2021-11-18T15:06:52.864000+00:00
Original source
You can only really easily cycle up/down since that is what the API provides in 3.3.5, but if you can stop that reset logic firing then it will make the results deterministic no?
Archived author: Fiur • Posted: 2021-11-18T15:13:44.360000+00:00
Original source
True but if I remove the initial randomizer then the client crashes
Archived author: stoneharry • Posted: 2021-11-18T15:14:06.888000+00:00
Original source
You don't need to remove it, just disable the logic
Archived author: Fiur • Posted: 2021-11-18T15:17:01.878000+00:00
Original source
Then I have to find where the function is first, I am afraid that you can't access it.
Tried extracting the entire Interface folder within the mpq, then used notepad++ 'search in files' feature but not results of where it is declared
Archived author: stoneharry • Posted: 2021-11-18T15:19:09.919000+00:00
Original source
Ah I see, `RandomizeCharCustomization()` is actually a internal C API call. Yeah you would need to patch the binary
Archived author: Fiur • Posted: 2021-11-18T15:20:40.577000+00:00
Original source
Then I am guessing ResetCharCustomize() is also internal
Archived author: stoneharry • Posted: 2021-11-18T15:21:01.134000+00:00
Original source
Looks like it, yes
Archived author: Fiur • Posted: 2021-11-18T15:25:16.283000+00:00
Original source
Then ill try another possible solution, anyone know if it's possible to find out which option that is currently applied to the character while in character creation?
Would use the information to cycle to my wanted option with the use of CycleCharCustomization().
Archived author: stoneharry • Posted: 2021-11-18T15:26:05.191000+00:00
Original source
I don't think there is any way by default. If you are using a custom module you could probably expose that, but you would need to find the offsets to read
Archived author: Luzifix • Posted: 2021-11-18T20:42:13.026000+00:00
Original source
https://wow.tools/dbc/?dbc=gameobjects&b...079#page=1
[Embed: WoW.tools | Database browser]
Web database/DBC browser for World of Warcraft
https://wow.tools/dbc/?dbc=gameobjects&b....1.5.41079