Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Hey guys, how do I work with these TexCoords: `<TexCoords left=".5" right="1" top="0" bottom=".5"/>`

[DiscordArchive] Hey guys, how do I work with these TexCoords: `<TexCoords left=".5" right="1" top="0" bottom=".5"/>`

[DiscordArchive] Hey guys, how do I work with these TexCoords: `<TexCoords left=".5" right="1" top="0" bottom=".5"/>`

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rektbyfaith
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0
10-14-2021, 05:42 PM
#11
Archived author: Vlad • Posted: 2021-10-14T17:42:05.501000+00:00
Original source

Good guide
rektbyfaith
10-14-2021, 05:42 PM #11

Archived author: Vlad • Posted: 2021-10-14T17:42:05.501000+00:00
Original source

Good guide

rektbyfaith
Administrator
0
10-14-2021, 05:42 PM
#12
Archived author: Vlad • Posted: 2021-10-14T17:42:10.308000+00:00
Original source

but fuck, the concept is so cancer
rektbyfaith
10-14-2021, 05:42 PM #12

Archived author: Vlad • Posted: 2021-10-14T17:42:10.308000+00:00
Original source

but fuck, the concept is so cancer

rektbyfaith
Administrator
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10-14-2021, 05:43 PM
#13
Archived author: Titi • Posted: 2021-10-14T17:43:04.253000+00:00
Original source

they could have a function that auto calculates it and you just enter "tile" IDs, like x1, y1
rektbyfaith
10-14-2021, 05:43 PM #13

Archived author: Titi • Posted: 2021-10-14T17:43:04.253000+00:00
Original source

they could have a function that auto calculates it and you just enter "tile" IDs, like x1, y1

rektbyfaith
Administrator
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10-14-2021, 05:43 PM
#14
Archived author: Titi • Posted: 2021-10-14T17:43:07.727000+00:00
Original source

would be much easier
rektbyfaith
10-14-2021, 05:43 PM #14

Archived author: Titi • Posted: 2021-10-14T17:43:07.727000+00:00
Original source

would be much easier

rektbyfaith
Administrator
0
10-14-2021, 05:44 PM
#15
Archived author: Deleted User • Posted: 2021-10-14T17:44:45.039000+00:00
Original source

well
rektbyfaith
10-14-2021, 05:44 PM #15

Archived author: Deleted User • Posted: 2021-10-14T17:44:45.039000+00:00
Original source

well

rektbyfaith
Administrator
0
10-14-2021, 05:44 PM
#16
Archived author: Deleted User • Posted: 2021-10-14T17:44:53.750000+00:00
Original source

for some reason, only a part from the image worked
rektbyfaith
10-14-2021, 05:44 PM #16

Archived author: Deleted User • Posted: 2021-10-14T17:44:53.750000+00:00
Original source

for some reason, only a part from the image worked

rektbyfaith
Administrator
0
10-14-2021, 05:44 PM
#17
Archived author: Deleted User • Posted: 2021-10-14T17:44:56.685000+00:00
Original source

the other part is not working
rektbyfaith
10-14-2021, 05:44 PM #17

Archived author: Deleted User • Posted: 2021-10-14T17:44:56.685000+00:00
Original source

the other part is not working

rektbyfaith
Administrator
0
10-14-2021, 05:46 PM
#18
Archived author: Foe • Posted: 2021-10-14T17:46:35.401000+00:00
Original source

I have a Lua library somewhere that converts the coordinates in pixels to the correct texcoord location
rektbyfaith
10-14-2021, 05:46 PM #18

Archived author: Foe • Posted: 2021-10-14T17:46:35.401000+00:00
Original source

I have a Lua library somewhere that converts the coordinates in pixels to the correct texcoord location

rektbyfaith
Administrator
0
10-14-2021, 05:47 PM
#19
Archived author: Deleted User • Posted: 2021-10-14T17:47:07.652000+00:00
Original source

I have triple checked my math and it seems right
rektbyfaith
10-14-2021, 05:47 PM #19

Archived author: Deleted User • Posted: 2021-10-14T17:47:07.652000+00:00
Original source

I have triple checked my math and it seems right

rektbyfaith
Administrator
0
10-14-2021, 05:47 PM
#20
Archived author: Foe • Posted: 2021-10-14T17:47:44.124000+00:00
Original source

Remember the texture file needs to be ^2 dimensions
rektbyfaith
10-14-2021, 05:47 PM #20

Archived author: Foe • Posted: 2021-10-14T17:47:44.124000+00:00
Original source

Remember the texture file needs to be ^2 dimensions

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