[DiscordArchive] what i am surpriced about is how little options your FuTa is giving you when you open your map compa
[DiscordArchive] what i am surpriced about is how little options your FuTa is giving you when you open your map compa
![[Image: unknown.png?ex=690ca772&is=690b55f2&hm=a...121353999&]](https://cdn.discordapp.com/attachments/415944535718494208/882623240562966588/unknown.png?ex=690ca772&is=690b55f2&hm=a0d0214346f64dd6c41c718d4da522e605796535f36ee62bbdc6617121353999&)
Archived author: -Jan- • Posted: 2021-09-01T13:49:39.907000+00:00
Original source
what i am surpriced about is how little options your FuTa is giving you when you open your map compare to mine... you sure your ADT is not to blame?
![[Image: unknown.png?ex=690ca772&is=690b55f2&hm=a...121353999&]](https://cdn.discordapp.com/attachments/415944535718494208/882623240562966588/unknown.png?ex=690ca772&is=690b55f2&hm=a0d0214346f64dd6c41c718d4da522e605796535f36ee62bbdc6617121353999&)
Archived author: Bliind • Posted: 2021-09-01T13:50:19.399000+00:00
Original source
its because I was using FuTa-2 but it still doesnt work with normal FuTa aswell. I guess im gonna try it again with new ADTs
Archived author: -Jan- • Posted: 2021-09-01T13:50:35.359000+00:00
Original source
looks like you might have to
Archived author: Bliind • Posted: 2021-09-01T13:51:43.814000+00:00
Original source
Another thing I was wondering about is that even if I delete my custom maps from custom-patch.mpq, my Noggit is still loading these maps ..
Archived author: -Jan- • Posted: 2021-09-01T13:58:46.273000+00:00
Original source
cos it is loading them not from your MPQ but from the "World" file in your game folder
Archived author: -Jan- • Posted: 2021-09-01T13:59:25.212000+00:00
Original source
well world folder in your game fodler and from a file in that folder but you get what i mean
Archived author: Thiaz • Posted: 2021-09-01T14:07:18.874000+00:00
Original source
In ItemDisplayInfo the GeosetGroup columns are related to the geosets of the character model ? And is it strictly related to character model or can i add more somewhere ? Like in HelmetGeoset, on wotlk, for capes i have values from 1 to 5 working but above that, it doesn't work.