[DiscordArchive] If the spell I want to change isn't there ? Then what should I do? Could I just add a line with the
[DiscordArchive] If the spell I want to change isn't there ? Then what should I do? Could I just add a line with the
Archived author: Alafim • Posted: 2021-08-11T20:20:07.397000+00:00
Original source
If the spell I want to change isn't there ? Then what should I do? Could I just add a line with the spell I need?
Archived author: Demonic • Posted: 2021-08-11T20:26:50.833000+00:00
Original source
Yes, add the line. If it's not here, then it's not affected by SP / AP no matter what the description of the spell says. Also, if the spell has more ranks and the ranks are properly set uop in spell_ranks table, then you only need to add the first rank
Archived author: Zee • Posted: 2021-08-11T20:43:14.788000+00:00
Original source
Just hack the client camera, make it ortho, top down, and use the near clip value to cut through everything till you hit the wmo
Archived author: Zee • Posted: 2021-08-11T20:44:32.049000+00:00
Original source
You also need to hack the portal culling tho, if the camera isn't present inside the wmo there won't be any interiors, or missing some
Archived author: Zee • Posted: 2021-08-11T20:44:50.701000+00:00
Original source
Ok maybe that idea isn't so good after all
Archived author: Zee • Posted: 2021-08-11T20:55:35.311000+00:00
Original source
A Minimap represents one world chunk, so they are 533.3333 on x/y in world coords, each. As long as you know where world position 0 is in game and in blender, you can render them accurately
Archived author: Zee • Posted: 2021-08-11T20:56:57.174000+00:00
Original source
So, you need to know the position of the wmo itself inside the ADT file that loads it (or in the wdt file if the map is wmo only) in order to calculate where 0 is
Archived author: Zee • Posted: 2021-08-11T21:00:02.510000+00:00
Original source
As for naming them, remember that the Minimap at world position 0 is x=32 y=32 in chunk coords