[DiscordArchive] Is there any way for a frame to register for button presses while not stopping you from using the ke
[DiscordArchive] Is there any way for a frame to register for button presses while not stopping you from using the ke
Archived author: gigi • Posted: 2021-07-02T18:11:09.263000+00:00
Original source
Is there any way for a frame to register for button presses while not stopping you from using the keyboard beyond that frame?
Archived author: stoneharry • Posted: 2021-07-02T18:11:26.224000+00:00
Original source
That's not what I asked
Archived author: gigi • Posted: 2021-07-02T18:12:13.459000+00:00
Original source
Let's say I want something to print every time a player presses the spacebar, but without actually impeding the player from jumping
Archived author: stoneharry • Posted: 2021-07-02T18:13:04.942000+00:00
Original source
This is me thinking out loud - not sure if it's the best approach - but maybe UI Parent or similar is already hooking keyboard events, and you can probably send on the event to your custom frame
Archived author: stoneharry • Posted: 2021-07-02T18:14:10.274000+00:00
Original source
When you are selecting which database name to use, input something like `spelleditor` and not `world` - if you use an existing DB then the emulators have a server side spell table that doesn't match up with the Blizzlike spell structure.
Archived author: gigi • Posted: 2021-07-02T18:14:30.777000+00:00
Original source
Not UIParent, but WorldFrame does
Archived author: gigi • Posted: 2021-07-02T18:14:52.794000+00:00
Original source
Just tried it. After pressing the desired input I can no longer use the keyboard for anything other than that frame