Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Hey, im getting fatal error ingame when porting files, when i convert m2 files using MultiConvertor

[DiscordArchive] Hey, im getting fatal error ingame when porting files, when i convert m2 files using MultiConvertor

[DiscordArchive] Hey, im getting fatal error ingame when porting files, when i convert m2 files using MultiConvertor

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rektbyfaith
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06-27-2021, 04:20 AM
#1
Archived author: laasker • Posted: 2021-06-27T04:20:43.335000+00:00
Original source

Hey, im getting fatal error ingame when porting files, when i convert m2 files using MultiConvertor 3.6, however if i convert with MultiConvertor 3.3, i dont get fatal (downloading files through CASC explorer btw)

any suggestions ?
rektbyfaith
06-27-2021, 04:20 AM #1

Archived author: laasker • Posted: 2021-06-27T04:20:43.335000+00:00
Original source

Hey, im getting fatal error ingame when porting files, when i convert m2 files using MultiConvertor 3.6, however if i convert with MultiConvertor 3.3, i dont get fatal (downloading files through CASC explorer btw)

any suggestions ?

rektbyfaith
Administrator
0
06-27-2021, 04:21 AM
#2
Archived author: tester • Posted: 2021-06-27T04:21:15.019000+00:00
Original source

Are you using SL models? You need to run the tool to fix the texture names first
rektbyfaith
06-27-2021, 04:21 AM #2

Archived author: tester • Posted: 2021-06-27T04:21:15.019000+00:00
Original source

Are you using SL models? You need to run the tool to fix the texture names first

rektbyfaith
Administrator
0
06-27-2021, 04:21 AM
#3
Archived author: tester • Posted: 2021-06-27T04:21:24.723000+00:00
Original source

And yes 3.3 tends to work better for most scenarios
rektbyfaith
06-27-2021, 04:21 AM #3

Archived author: tester • Posted: 2021-06-27T04:21:24.723000+00:00
Original source

And yes 3.3 tends to work better for most scenarios

rektbyfaith
Administrator
0
06-27-2021, 04:21 AM
#4
Archived author: laasker • Posted: 2021-06-27T04:21:46.141000+00:00
Original source

hmm
rektbyfaith
06-27-2021, 04:21 AM #4

Archived author: laasker • Posted: 2021-06-27T04:21:46.141000+00:00
Original source

hmm

rektbyfaith
Administrator
0
06-27-2021, 04:21 AM
#5
Archived author: laasker • Posted: 2021-06-27T04:21:59.425000+00:00
Original source

yea i was tring to port a mob from SL
rektbyfaith
06-27-2021, 04:21 AM #5

Archived author: laasker • Posted: 2021-06-27T04:21:59.425000+00:00
Original source

yea i was tring to port a mob from SL

rektbyfaith
Administrator
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06-27-2021, 04:22 AM
#6
Archived author: tester • Posted: 2021-06-27T04:22:17.735000+00:00
Original source

If the mob existed in legion it's better to pull from there. Less steps
rektbyfaith
06-27-2021, 04:22 AM #6

Archived author: tester • Posted: 2021-06-27T04:22:17.735000+00:00
Original source

If the mob existed in legion it's better to pull from there. Less steps

rektbyfaith
Administrator
0
06-27-2021, 04:22 AM
#7
Archived author: tester • Posted: 2021-06-27T04:22:49.610000+00:00
Original source

If it was a >8.1 or so, you'll need to either make the change manually or find a program someone wrote to do it
rektbyfaith
06-27-2021, 04:22 AM #7

Archived author: tester • Posted: 2021-06-27T04:22:49.610000+00:00
Original source

If it was a >8.1 or so, you'll need to either make the change manually or find a program someone wrote to do it

rektbyfaith
Administrator
0
06-27-2021, 04:22 AM
#8
Archived author: tester • Posted: 2021-06-27T04:22:58.693000+00:00
Original source

I am not at a pc to give said file
rektbyfaith
06-27-2021, 04:22 AM #8

Archived author: tester • Posted: 2021-06-27T04:22:58.693000+00:00
Original source

I am not at a pc to give said file

rektbyfaith
Administrator
0
06-27-2021, 04:23 AM
#9
Archived author: laasker • Posted: 2021-06-27T04:23:16.215000+00:00
Original source

hmm ok np, thank you : )
rektbyfaith
06-27-2021, 04:23 AM #9

Archived author: laasker • Posted: 2021-06-27T04:23:16.215000+00:00
Original source

hmm ok np, thank you : )

rektbyfaith
Administrator
0
06-27-2021, 04:28 AM
#10
Archived author: p620 • Posted: 2021-06-27T04:28:29.557000+00:00
Original source

Git doesn't absolve from merging conflicts manually as I've previously stated. For all its features it remains very primitive fundamentally (and that can't be any other way I'm afraid, if it is to remain functional). Not to mention the conflicts may very well be architectural in nature and not some mere line shifts here and there.
The security issue you describe is indeed horrible, however the answer you provide I would name an "XY-solution". One would do much better advising against the use of outdated and compromised code altogether instead of announcing the fact of such use publicly in hopes for the playerbase to know any better.
rektbyfaith
06-27-2021, 04:28 AM #10

Archived author: p620 • Posted: 2021-06-27T04:28:29.557000+00:00
Original source

Git doesn't absolve from merging conflicts manually as I've previously stated. For all its features it remains very primitive fundamentally (and that can't be any other way I'm afraid, if it is to remain functional). Not to mention the conflicts may very well be architectural in nature and not some mere line shifts here and there.
The security issue you describe is indeed horrible, however the answer you provide I would name an "XY-solution". One would do much better advising against the use of outdated and compromised code altogether instead of announcing the fact of such use publicly in hopes for the playerbase to know any better.

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