[DiscordArchive] Not very easily, what is the use case here?
[DiscordArchive] Not very easily, what is the use case here?
Archived author: stoneharry • Posted: 2021-06-11T22:39:03.155000+00:00
Original source
See Player.cpp `void Player::UpdateTriggerVisibility()`
```c++
// Update fields of triggers, transformed units or unselectable units (values dependent on GM state)
if (!creature || (!creature->IsTrigger() && !creature->HasAuraType(SPELL_AURA_TRANSFORM) && !creature->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE)))
continue;
```