Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] So the blob value would be something like:

[DiscordArchive] So the blob value would be something like:

[DiscordArchive] So the blob value would be something like:

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rektbyfaith
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09-09-2025, 07:19 PM
#21
Archived author: Vel • Posted: 2025-09-09T19:19:22.108000+00:00
Original source

If I send it let's say when player has loaded the map and the specified light ID applied. And then it receives the hotfix, will it instantly change ingame? If I for example change color, or would he need a relog?
rektbyfaith
09-09-2025, 07:19 PM #21

Archived author: Vel • Posted: 2025-09-09T19:19:22.108000+00:00
Original source

If I send it let's say when player has loaded the map and the specified light ID applied. And then it receives the hotfix, will it instantly change ingame? If I for example change color, or would he need a relog?

rektbyfaith
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09-09-2025, 07:19 PM
#22
Archived author: Tea • Posted: 2025-09-09T19:19:41.394000+00:00
Original source

that depends
rektbyfaith
09-09-2025, 07:19 PM #22

Archived author: Tea • Posted: 2025-09-09T19:19:41.394000+00:00
Original source

that depends

rektbyfaith
Administrator
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09-09-2025, 07:20 PM
#23
Archived author: Tea • Posted: 2025-09-09T19:20:22.012000+00:00
Original source

each db2 file behaves differently and it depends if blizz added a "on hotfix callback" to that table
rektbyfaith
09-09-2025, 07:20 PM #23

Archived author: Tea • Posted: 2025-09-09T19:20:22.012000+00:00
Original source

each db2 file behaves differently and it depends if blizz added a "on hotfix callback" to that table

rektbyfaith
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09-09-2025, 07:20 PM
#24
Archived author: Tea • Posted: 2025-09-09T19:20:27.787000+00:00
Original source

*in the client
rektbyfaith
09-09-2025, 07:20 PM #24

Archived author: Tea • Posted: 2025-09-09T19:20:27.787000+00:00
Original source

*in the client

rektbyfaith
Administrator
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09-09-2025, 07:20 PM
#25
Archived author: Vel • Posted: 2025-09-09T19:20:35.898000+00:00
Original source

Ah. I see
rektbyfaith
09-09-2025, 07:20 PM #25

Archived author: Vel • Posted: 2025-09-09T19:20:35.898000+00:00
Original source

Ah. I see

rektbyfaith
Administrator
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09-09-2025, 07:20 PM
#26
Archived author: Vel • Posted: 2025-09-09T19:20:40.693000+00:00
Original source

Is it this packet `SMSG_HOTFIX_CONNECT` ?
rektbyfaith
09-09-2025, 07:20 PM #26

Archived author: Vel • Posted: 2025-09-09T19:20:40.693000+00:00
Original source

Is it this packet `SMSG_HOTFIX_CONNECT` ?

rektbyfaith
Administrator
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09-09-2025, 07:20 PM
#27
Archived author: Vel • Posted: 2025-09-09T19:20:48.170000+00:00
Original source

I see the `SMSG_HOTFIX_MESSAGE` is unhandled.
rektbyfaith
09-09-2025, 07:20 PM #27

Archived author: Vel • Posted: 2025-09-09T19:20:48.170000+00:00
Original source

I see the `SMSG_HOTFIX_MESSAGE` is unhandled.

rektbyfaith
Administrator
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09-09-2025, 07:21 PM
#28
Archived author: Tea • Posted: 2025-09-09T19:21:03.766000+00:00
Original source

SMSG_HOTFIX_CONNECT you cant use this
rektbyfaith
09-09-2025, 07:21 PM #28

Archived author: Tea • Posted: 2025-09-09T19:21:03.766000+00:00
Original source

SMSG_HOTFIX_CONNECT you cant use this

rektbyfaith
Administrator
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09-09-2025, 07:21 PM
#29
Archived author: Tea • Posted: 2025-09-09T19:21:28.486000+00:00
Original source

SMSG_HOTFIX_MESSAGE would require setting up hotfix ids, the same way as hotfix_data table
rektbyfaith
09-09-2025, 07:21 PM #29

Archived author: Tea • Posted: 2025-09-09T19:21:28.486000+00:00
Original source

SMSG_HOTFIX_MESSAGE would require setting up hotfix ids, the same way as hotfix_data table

rektbyfaith
Administrator
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09-09-2025, 07:21 PM
#30
Archived author: Tea • Posted: 2025-09-09T19:21:39.732000+00:00
Original source

what you want for random sends is SMSG_DB_REPLY
rektbyfaith
09-09-2025, 07:21 PM #30

Archived author: Tea • Posted: 2025-09-09T19:21:39.732000+00:00
Original source

what you want for random sends is SMSG_DB_REPLY

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