[DiscordArchive] Other then using custom models though what’s the point?
[DiscordArchive] Other then using custom models though what’s the point?
Archived author: alli87 • Posted: 2025-08-13T18:16:58.819000+00:00
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apparently 3.3.5 is easier so I will try it there
Archived author: Northstrider • Posted: 2025-08-13T18:17:18.906000+00:00
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335 is a cakewalk compared to the modern mess
Archived author: IHM • Posted: 2025-08-13T18:17:30.400000+00:00
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3.3.5 is the easiest by far both for custom features and reverse engineering
Archived author: IHM • Posted: 2025-08-13T18:17:49.183000+00:00
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maybe 1.x is technically easier for reverse engineering
Archived author: alli87 • Posted: 2025-08-13T18:18:11.288000+00:00
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tbh, I just made a mistake with branches then chatgpt gave mixed signals. everytime I ask it changes its answer
Archived author: Northstrider • Posted: 2025-08-13T18:18:46.863000+00:00
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AI being AI. unreliable.
Archived author: alli87 • Posted: 2025-08-13T18:19:08.474000+00:00
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yup
Archived author: Sicalicious • Posted: 2025-08-13T18:44:55.030000+00:00
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Anybody have some insight on how stats are calculated on items? I know statmodifier determines which stat, and statpercent ties into its matching statmodifier column, and I know itemlevel, quality, and randomproperty ties into it. I can get close to the values but I can’t pinpoint them so I figured I’m either missing something or doing it wrong all together
Archived author: Tea • Posted: 2025-08-13T18:58:45.150000+00:00
Original source
Item::GetItemStatValue
Archived author: Saty • Posted: 2025-08-13T19:52:21.443000+00:00
Original source
I tried myself on something like that in Unity
19_09_59_59_Unity.mp4