Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] what does it achieve?

[DiscordArchive] what does it achieve?

[DiscordArchive] what does it achieve?

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rektbyfaith
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07-10-2025, 05:30 PM
#1
Archived author: Tea • Posted: 2025-07-10T17:30:49.567000+00:00
Original source

what does it achieve?
rektbyfaith
07-10-2025, 05:30 PM #1

Archived author: Tea • Posted: 2025-07-10T17:30:49.567000+00:00
Original source

what does it achieve?

rektbyfaith
Administrator
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07-10-2025, 05:33 PM
#2
Archived author: Telegrill • Posted: 2025-07-10T17:33:02.577000+00:00
Original source

clarity and self-documentation (no first, second) and operator< keeps sorting logic local
rektbyfaith
07-10-2025, 05:33 PM #2

Archived author: Telegrill • Posted: 2025-07-10T17:33:02.577000+00:00
Original source

clarity and self-documentation (no first, second) and operator< keeps sorting logic local

rektbyfaith
Administrator
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07-10-2025, 05:35 PM
#3
Archived author: Telegrill • Posted: 2025-07-10T17:35:18.060000+00:00
Original source

it'd scale better if the logic is reused across features at some point
rektbyfaith
07-10-2025, 05:35 PM #3

Archived author: Telegrill • Posted: 2025-07-10T17:35:18.060000+00:00
Original source

it'd scale better if the logic is reused across features at some point

rektbyfaith
Administrator
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07-10-2025, 05:35 PM
#4
Archived author: Tea • Posted: 2025-07-10T17:35:52.487000+00:00
Original source

but thats the thing, it wont be reused, its just a local variable thats a implementation detail
rektbyfaith
07-10-2025, 05:35 PM #4

Archived author: Tea • Posted: 2025-07-10T17:35:52.487000+00:00
Original source

but thats the thing, it wont be reused, its just a local variable thats a implementation detail

rektbyfaith
Administrator
0
07-10-2025, 05:36 PM
#5
Archived author: Telegrill • Posted: 2025-07-10T17:36:14.455000+00:00
Original source

oh, well, in that case it'll leave it as it is
rektbyfaith
07-10-2025, 05:36 PM #5

Archived author: Telegrill • Posted: 2025-07-10T17:36:14.455000+00:00
Original source

oh, well, in that case it'll leave it as it is

rektbyfaith
Administrator
0
07-10-2025, 05:36 PM
#6
Archived author: Telegrill • Posted: 2025-07-10T17:36:41.539000+00:00
Original source

it's ready for re-review
rektbyfaith
07-10-2025, 05:36 PM #6

Archived author: Telegrill • Posted: 2025-07-10T17:36:41.539000+00:00
Original source

it's ready for re-review

rektbyfaith
Administrator
0
07-10-2025, 05:37 PM
#7
Archived author: Tea • Posted: 2025-07-10T17:37:45.328000+00:00
Original source

kill the optional arg, make it non-optional
rektbyfaith
07-10-2025, 05:37 PM #7

Archived author: Tea • Posted: 2025-07-10T17:37:45.328000+00:00
Original source

kill the optional arg, make it non-optional

rektbyfaith
Administrator
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07-10-2025, 05:38 PM
#8
Archived author: Tea • Posted: 2025-07-10T17:38:05.286000+00:00
Original source

also kill GetPriorityRules and the enum
rektbyfaith
07-10-2025, 05:38 PM #8

Archived author: Tea • Posted: 2025-07-10T17:38:05.286000+00:00
Original source

also kill GetPriorityRules and the enum

rektbyfaith
Administrator
0
07-10-2025, 05:44 PM
#9
Archived author: Telegrill • Posted: 2025-07-10T17:44:04.954000+00:00
Original source

done
rektbyfaith
07-10-2025, 05:44 PM #9

Archived author: Telegrill • Posted: 2025-07-10T17:44:04.954000+00:00
Original source

done

rektbyfaith
Administrator
0
07-10-2025, 05:44 PM
#10
Archived author: Telegrill • Posted: 2025-07-10T17:44:58.143000+00:00
Original source

not sure if it's best to std::vector<PriorityRules> const& rules = priorityRules; or iterate through priorityRules directly
rektbyfaith
07-10-2025, 05:44 PM #10

Archived author: Telegrill • Posted: 2025-07-10T17:44:58.143000+00:00
Original source

not sure if it's best to std::vector<PriorityRules> const& rules = priorityRules; or iterate through priorityRules directly

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