[DiscordArchive] entity fragments?
[DiscordArchive] entity fragments?
Archived author: Tea • Posted: 2025-06-27T18:23:32.461000+00:00
Original source
entity fragments?
Archived author: Tea • Posted: 2025-06-27T18:24:58.066000+00:00
Original source
or is it another case of opaque patcher that mistakenly made a jmp where it shouldnt have (like it did in past with... conversation? activeplayer?)
Archived author: Fabian • Posted: 2025-06-27T18:27:57.483000+00:00
Original source
I think that only happened with one build
Archived author: Tea • Posted: 2025-06-27T18:31:11.585000+00:00
Original source
well, its not impossible
Archived author: MaxtorCoder • Posted: 2025-06-27T18:31:57.175000+00:00
Original source
I mean I am not writing that bit at all and everything works
Archived author: MaxtorCoder • Posted: 2025-06-27T18:32:01.318000+00:00
Original source
And I didn't use opaque patcher
Archived author: Tea • Posted: 2025-06-27T18:37:21.615000+00:00
Original source
i mean, there is data there that needs to be sent somewhere
hrug:649368082069979146>
Archived author: MaxtorCoder • Posted: 2025-06-27T18:37:40.845000+00:00
Original source
<
hrug:649368082069979146>
Archived author: MaxtorCoder • Posted: 2025-06-27T18:37:47.566000+00:00
Original source
ThisIsYou is above HasMovementUpdate
Archived author: MaxtorCoder • Posted: 2025-06-27T18:37:55.106000+00:00
Original source
And AreaTriggerData 100% got yeeted from that function