[DiscordArchive] Is that sql over Lua ?
[DiscordArchive] Is that sql over Lua ?
Archived author: jackpoz • Posted: 2025-06-24T20:46:36.370000+00:00
Original source
C++ allows that too as long as one knows C++
Archived author: Vel • Posted: 2025-06-24T20:47:00.375000+00:00
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Yeah, sadly I don't know that. I am PHP developer by profession. So compiled stuff is something I avoid until it's necessary.
Archived author: Tea • Posted: 2025-06-24T20:47:22.083000+00:00
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well... eluna just calls tc functions, it doesnt reimplement raw mysql access
Archived author: Vel • Posted: 2025-06-24T20:47:50.677000+00:00
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I did a lot of stuff in core before. A LOT - full player housing, spawn etc. But in Eluna you can develop stuff way faster, because there is no compilation time, no restart needed etc. You can just hit macro for `.reload eluna` each time and test changes. Simple, easy.
Archived author: Vel • Posted: 2025-06-24T20:48:25.549000+00:00
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And also you keep the core 100% clean. So you can update all the time with no need for merges and broken stuff.
Archived author: Vel • Posted: 2025-06-24T20:48:42.636000+00:00
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Just sync the fork and you are good with all custom stuff inside eluna.
Archived author: jackpoz • Posted: 2025-06-24T20:50:44.197000+00:00
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Until Lua functions change
Archived author: jackpoz • Posted: 2025-06-24T20:50:55.705000+00:00
Original source
Then you get runtime errors
Archived author: Vel • Posted: 2025-06-24T20:51:29.626000+00:00
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That's like the exact same thing that can happen with C++.
Archived author: Vel • Posted: 2025-06-24T20:52:01.722000+00:00
Original source
I am not fan of Lua as the language sucks, but saves a lot of time... <:dracthyr_shrug:1002463671538155570>