Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] What does that mean "hidden" ?

[DiscordArchive] What does that mean "hidden" ?

[DiscordArchive] What does that mean "hidden" ?

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rektbyfaith
Administrator
0
06-21-2025, 05:58 PM
#1
Archived author: Vel • Posted: 2025-06-21T17:58:07.056000+00:00
Original source

What does that mean "hidden" ?
rektbyfaith
06-21-2025, 05:58 PM #1

Archived author: Vel • Posted: 2025-06-21T17:58:07.056000+00:00
Original source

What does that mean "hidden" ?

rektbyfaith
Administrator
0
06-21-2025, 05:58 PM
#2
Archived author: Tea • Posted: 2025-06-21T17:58:14.635000+00:00
Original source

naked
rektbyfaith
06-21-2025, 05:58 PM #2

Archived author: Tea • Posted: 2025-06-21T17:58:14.635000+00:00
Original source

naked

rektbyfaith
Administrator
0
06-21-2025, 05:58 PM
#3
Archived author: Vel • Posted: 2025-06-21T17:58:26.710000+00:00
Original source

Oh.
rektbyfaith
06-21-2025, 05:58 PM #3

Archived author: Vel • Posted: 2025-06-21T17:58:26.710000+00:00
Original source

Oh.

rektbyfaith
Administrator
0
06-21-2025, 05:58 PM
#4
Archived author: Vel • Posted: 2025-06-21T17:58:27.513000+00:00
Original source

I see.
rektbyfaith
06-21-2025, 05:58 PM #4

Archived author: Vel • Posted: 2025-06-21T17:58:27.513000+00:00
Original source

I see.

rektbyfaith
Administrator
0
06-21-2025, 05:59 PM
#5
Archived author: Vel • Posted: 2025-06-21T17:59:27.731000+00:00
Original source

Well I'd like to use this:
```c++
player->GetSession()->GetCollectionMgr()->AddItemAppearance(entry);
```
Should this add the mog to players collection, shouldn't it?
rektbyfaith
06-21-2025, 05:59 PM #5

Archived author: Vel • Posted: 2025-06-21T17:59:27.731000+00:00
Original source

Well I'd like to use this:
```c++
player->GetSession()->GetCollectionMgr()->AddItemAppearance(entry);
```
Should this add the mog to players collection, shouldn't it?

rektbyfaith
Administrator
0
06-21-2025, 06:00 PM
#6
Archived author: Fabian • Posted: 2025-06-21T18:00:45.116000+00:00
Original source

U just have to allow it. There are commands for that on mac
rektbyfaith
06-21-2025, 06:00 PM #6

Archived author: Fabian • Posted: 2025-06-21T18:00:45.116000+00:00
Original source

U just have to allow it. There are commands for that on mac

rektbyfaith
Administrator
0
06-21-2025, 06:01 PM
#7
Archived author: Fabian • Posted: 2025-06-21T18:01:14.387000+00:00
Original source

Even for the code sign part. If u remove that it works just fine if u allow it in settings etc
rektbyfaith
06-21-2025, 06:01 PM #7

Archived author: Fabian • Posted: 2025-06-21T18:01:14.387000+00:00
Original source

Even for the code sign part. If u remove that it works just fine if u allow it in settings etc

rektbyfaith
Administrator
0
06-21-2025, 06:01 PM
#8
Archived author: Vel • Posted: 2025-06-21T18:01:34.538000+00:00
Original source

Seems it works.
[Image: image.png?ex=690c39be&is=690ae83e&hm=694...6b78d90cd&]
rektbyfaith
06-21-2025, 06:01 PM #8

Archived author: Vel • Posted: 2025-06-21T18:01:34.538000+00:00
Original source

Seems it works.
[Image: image.png?ex=690c39be&is=690ae83e&hm=694...6b78d90cd&]

rektbyfaith
Administrator
0
06-21-2025, 06:01 PM
#9
Archived author: Vel • Posted: 2025-06-21T18:01:59.212000+00:00
Original source

Well, it works fine now when not one external SSD xD
rektbyfaith
06-21-2025, 06:01 PM #9

Archived author: Vel • Posted: 2025-06-21T18:01:59.212000+00:00
Original source

Well, it works fine now when not one external SSD xD

rektbyfaith
Administrator
0
06-21-2025, 06:24 PM
#10
Archived author: Vel • Posted: 2025-06-21T18:24:37.069000+00:00
Original source

```c++
void CollectionMgr::AddTransmogSet(uint32 transmogSetId)
```
Is the `transmogSetId` some ID that can be found on Wowhead or is it not exposed this way?
rektbyfaith
06-21-2025, 06:24 PM #10

Archived author: Vel • Posted: 2025-06-21T18:24:37.069000+00:00
Original source

```c++
void CollectionMgr::AddTransmogSet(uint32 transmogSetId)
```
Is the `transmogSetId` some ID that can be found on Wowhead or is it not exposed this way?

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