Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Hey guys, I have a quick question. I'm trying to find auras/spells linked to other spells. For examp

[DiscordArchive] Hey guys, I have a quick question. I'm trying to find auras/spells linked to other spells. For examp

[DiscordArchive] Hey guys, I have a quick question. I'm trying to find auras/spells linked to other spells. For examp

rektbyfaith
Administrator
0
03-09-2025, 11:52 AM
#1
Archived author: Zaekor • Posted: 2025-03-09T11:52:55.119000+00:00
Original source

Hey guys, I have a quick question. I'm trying to find auras/spells linked to other spells. For example, right now, the Warrior's Charge ability doesn't apply the 1-second stun. I'm trying to find the aura ID that applies this stun, but I can't find it.

Do you have any tools or techniques to help me find this kind of information?
rektbyfaith
03-09-2025, 11:52 AM #1

Archived author: Zaekor • Posted: 2025-03-09T11:52:55.119000+00:00
Original source

Hey guys, I have a quick question. I'm trying to find auras/spells linked to other spells. For example, right now, the Warrior's Charge ability doesn't apply the 1-second stun. I'm trying to find the aura ID that applies this stun, but I can't find it.

Do you have any tools or techniques to help me find this kind of information?

rektbyfaith
Administrator
0
03-09-2025, 11:57 AM
#2
Archived author: ModoX • Posted: 2025-03-09T11:57:17.897000+00:00
Original source

usually that stuff is determined by using sniffs. You'd parse the sniff using WowPacketParser and then look into the resulting `_parsed.txt`.
Then you could e.g. search for the initial charge spell id, you'll see a SPELL_START and SPELL_GO packet for those. Then just check which spells are casted by that player afterwards (just search playerguid downwards and look for SPELL_START/GO packets) and at some point you'll see those spellids ur looking for
rektbyfaith
03-09-2025, 11:57 AM #2

Archived author: ModoX • Posted: 2025-03-09T11:57:17.897000+00:00
Original source

usually that stuff is determined by using sniffs. You'd parse the sniff using WowPacketParser and then look into the resulting `_parsed.txt`.
Then you could e.g. search for the initial charge spell id, you'll see a SPELL_START and SPELL_GO packet for those. Then just check which spells are casted by that player afterwards (just search playerguid downwards and look for SPELL_START/GO packets) and at some point you'll see those spellids ur looking for

rektbyfaith
Administrator
0
03-09-2025, 11:58 AM
#3
Archived author: Zaekor • Posted: 2025-03-09T11:58:40.749000+00:00
Original source

Hmm.. okay, I'll check that out, thanks.
rektbyfaith
03-09-2025, 11:58 AM #3

Archived author: Zaekor • Posted: 2025-03-09T11:58:40.749000+00:00
Original source

Hmm.. okay, I'll check that out, thanks.

rektbyfaith
Administrator
0
03-09-2025, 12:01 PM
#4
Archived author: Tea • Posted: 2025-03-09T12:01:53.945000+00:00
Original source

sometimes they will be just before (for instant spells that have no travel time)
rektbyfaith
03-09-2025, 12:01 PM #4

Archived author: Tea • Posted: 2025-03-09T12:01:53.945000+00:00
Original source

sometimes they will be just before (for instant spells that have no travel time)

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