[DiscordArchive] npcflag = 0x1?
[DiscordArchive] npcflag = 0x1?
![[Image: BF9E34BD-89CE-43F9-A653-EC7C7E0040CA.png...34894ae15&]](https://cdn.discordapp.com/attachments/376457124726702080/1328434304417665085/BF9E34BD-89CE-43F9-A653-EC7C7E0040CA.png?ex=690c439b&is=690af21b&hm=aef84dfff524f7bdcc771ad675bfd28de981c8f51f691a3f5a8d30834894ae15&)
Archived author: Sicker • Posted: 2025-01-13T18:43:39.335000+00:00
Original source
![[Image: BF9E34BD-89CE-43F9-A653-EC7C7E0040CA.png...34894ae15&]](https://cdn.discordapp.com/attachments/376457124726702080/1328434304417665085/BF9E34BD-89CE-43F9-A653-EC7C7E0040CA.png?ex=690c439b&is=690af21b&hm=aef84dfff524f7bdcc771ad675bfd28de981c8f51f691a3f5a8d30834894ae15&)
Archived author: Tea • Posted: 2025-01-13T18:45:21.175000+00:00
Original source
just checked code
Archived author: Tea • Posted: 2025-01-13T18:45:26.838000+00:00
Original source
its broken for scripted gossip
Archived author: Tea • Posted: 2025-01-13T18:45:44.518000+00:00
Original source
you NEED a menu id
repareGossipMenu`
Archived author: ModoX • Posted: 2025-01-13T18:48:29.328000+00:00
Original source
can also be set by `Creature::SetGossipMenuId`, given we even need menu ids for `Player:
repareGossipMenu`
Archived author: Tea • Posted: 2025-01-13T18:48:38.006000+00:00
Original source
its the commit that hides npcflag when no menu is available
Archived author: Sicker • Posted: 2025-01-13T18:49:30.919000+00:00
Original source
Awh...