[DiscordArchive] Is there some guide for how hotfixes are working?
[DiscordArchive] Is there some guide for how hotfixes are working?
Archived author: Boka • Posted: 2025-01-08T21:31:25.913000+00:00
Original source
Is there some guide for how hotfixes are working?
Archived author: Иллидан • Posted: 2025-01-08T21:34:44.294000+00:00
Original source
I used
NamesProfanity = 0xDA82D96C, 3666008428
NamesReserved = 0x25C1CB13, 633457427
NamesReservedLocale = 0x3ACAE305, 986374917
Archived author: Иллидан • Posted: 2025-01-08T21:38:32.559000+00:00
Original source
The game has db2 tables. These are tables with in-game information. Before starting the server, you extracted them from the game just because they are also needed on the server. So these hotfixes, they have a similar structure to these tables and serve so that the server can overwrite data in the client tables. When the game starts, it queries the server for the hotfix_data table. But the records in this table refer to the records that you add or reassign. This is how you change data from clients
To make a hotfix, you first need to make an entry in the required table.
https://wago.tools/db2/NamesReserved?bui...238&filter[Name]=illi&page=1
https://github.com/TrinityCore/WowPacket...DB2Hash.cs
https://www.rapidtables.com/convert/numb...cimal.html
something like this in short)
[Embed: Wago Tools]
https://wago.tools/db2/NamesReserved?bui...238&filter[Name]=illi&page=1
[Embed: WowPacketParser/WowPacketParser/Enums/DB2Hash.cs at master · Trinit...]
World of Warcraft Packet Parser. Contribute to TrinityCore/WowPacketParser development by creating an account on GitHub.
https://github.com/TrinityCore/WowPacket...DB2Hash.cs
[Embed: Hex to Decimal Converter]
Hex to decimal number converter and how to convert.
https://www.rapidtables.com/convert/numb...cimal.html
Archived author: Boka • Posted: 2025-01-08T21:41:52.029000+00:00
Original source
Thanks, but the problem is that i already have it in some average kind