[DiscordArchive] <@200677690838220800> Do you know the proper struct name of DynamicUF in client?
[DiscordArchive] <@200677690838220800> Do you know the proper struct name of DynamicUF in client?
Archived author: Tea • Posted: 2025-01-03T10:52:18.316000+00:00
Original source
you can ignore allocators tho
Archived author: MaxtorCoder • Posted: 2025-01-03T10:52:25.689000+00:00
Original source
Yeah that is usually what I do <:lul:451485508380655616>
Archived author: Tea • Posted: 2025-01-03T10:52:27.673000+00:00
Original source
oops
Archived author: Tea • Posted: 2025-01-03T10:52:28.825000+00:00
Original source
its 5
Archived author: MaxtorCoder • Posted: 2025-01-03T10:52:36.733000+00:00
Original source
MaskContainer being the ChangesMask type?
Archived author: MaxtorCoder • Posted: 2025-01-03T10:52:40.809000+00:00
Original source
So blz::vector<uint32>?
Archived author: Tea • Posted: 2025-01-03T10:52:52.052000+00:00
Original source
close but no
Archived author: Tea • Posted: 2025-01-03T10:53:12.273000+00:00
Original source
blz::embedded_vector<uint,1,blz::allocator<uint>>> is default
Archived author: MaxtorCoder • Posted: 2025-01-03T10:53:24.520000+00:00
Original source
Okay so ignoring all allocators it's
`template <typename T, typename T_Container, typename Mask_Container>`
Archived author: MaxtorCoder • Posted: 2025-01-03T10:53:33.721000+00:00
Original source
blz::embedded_vector? Never heard of that one before