[DiscordArchive] for given aurascript or Aura pointer, do we prefer RemoveAura or setting duration to 0 in case a giv
[DiscordArchive] for given aurascript or Aura pointer, do we prefer RemoveAura or setting duration to 0 in case a giv
Archived author: Telegrill • Posted: 2024-12-29T17:43:28.021000+00:00
Original source
for given aurascript or Aura pointer, do we prefer RemoveAura or setting duration to 0 in case a given condition is not met and the aura should just end?
Archived author: Telegrill • Posted: 2024-12-29T17:46:01.084000+00:00
Original source
I guess RemoveAura or RemoveAurasDueToSpell should be the default option in order to manipulate them?
Archived author: Tea • Posted: 2024-12-29T17:50:07.797000+00:00
Original source
neither
Archived author: Tea • Posted: 2024-12-29T17:51:30.068000+00:00
Original source
if you are talking about the fel barrage script, its missing a key piece that would make it work
Archived author: Tea • Posted: 2024-12-29T17:51:45.488000+00:00
Original source
SetTriggeringAura on CastSpellExtraArgs
Archived author: Telegrill • Posted: 2024-12-29T17:53:06.196000+00:00
Original source
how does that field make it so that it ends when lacking targets on the triggered spell?
Archived author: Tea • Posted: 2024-12-29T17:54:47.361000+00:00
Original source
i already explained it to aquadeus but here you go again - Spell::prepare has code in it that removes the triggering aura if CheckCast fails
Archived author: Telegrill • Posted: 2024-12-29T17:54:59.729000+00:00
Original source
oh
Archived author: Telegrill • Posted: 2024-12-29T17:56:40.781000+00:00
Original source
not looking at the code atm, but what if attribute "Do Not Fail if No Target" is present, is that taken into account?
Archived author: Tea • Posted: 2024-12-29T17:57:29.193000+00:00
Original source
but its not supposed to fail from targeting