Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] <@200677690838220800> Remember the UF field I was talking about related to warband scenes?

[DiscordArchive] <@200677690838220800> Remember the UF field I was talking about related to warband scenes?

[DiscordArchive] <@200677690838220800> Remember the UF field I was talking about related to warband scenes?

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rektbyfaith
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12-28-2024, 10:52 AM
#11
Archived author: Tea • Posted: 2024-12-28T10:52:10.443000+00:00
Original source

also fun fact, BitVector has a upper size limit, its 1600 (not internal to bitvector, but all functions in client reading bitvector check that size)
rektbyfaith
12-28-2024, 10:52 AM #11

Archived author: Tea • Posted: 2024-12-28T10:52:10.443000+00:00
Original source

also fun fact, BitVector has a upper size limit, its 1600 (not internal to bitvector, but all functions in client reading bitvector check that size)

rektbyfaith
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12-28-2024, 10:53 AM
#12
Archived author: MaxtorCoder • Posted: 2024-12-28T10:53:44.262000+00:00
Original source

Interesting
rektbyfaith
12-28-2024, 10:53 AM #12

Archived author: MaxtorCoder • Posted: 2024-12-28T10:53:44.262000+00:00
Original source

Interesting

rektbyfaith
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12-28-2024, 10:53 AM
#13
Archived author: MaxtorCoder • Posted: 2024-12-28T10:53:59.737000+00:00
Original source

Well that means I am moving away from QuestCompleted array as well
rektbyfaith
12-28-2024, 10:53 AM #13

Archived author: MaxtorCoder • Posted: 2024-12-28T10:53:59.737000+00:00
Original source

Well that means I am moving away from QuestCompleted array as well

rektbyfaith
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12-28-2024, 10:54 AM
#14
Archived author: MaxtorCoder • Posted: 2024-12-28T10:54:16.770000+00:00
Original source

It wouldn't surprise me if they moved Toys and shit as well to BitVectors
rektbyfaith
12-28-2024, 10:54 AM #14

Archived author: MaxtorCoder • Posted: 2024-12-28T10:54:16.770000+00:00
Original source

It wouldn't surprise me if they moved Toys and shit as well to BitVectors

rektbyfaith
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12-28-2024, 10:54 AM
#15
Archived author: Tea • Posted: 2024-12-28T10:54:30.480000+00:00
Original source

another fun fact
rektbyfaith
12-28-2024, 10:54 AM #15

Archived author: Tea • Posted: 2024-12-28T10:54:30.480000+00:00
Original source

another fun fact

rektbyfaith
Administrator
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12-28-2024, 10:54 AM
#16
Archived author: Tea • Posted: 2024-12-28T10:54:33.982000+00:00
Original source

https://github.com/TrinityCore/TrinityCo...ets.h#L175
rektbyfaith
12-28-2024, 10:54 AM #16

Archived author: Tea • Posted: 2024-12-28T10:54:33.982000+00:00
Original source

https://github.com/TrinityCore/TrinityCo...ets.h#L175

rektbyfaith
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12-28-2024, 10:54 AM
#17
Archived author: MaxtorCoder • Posted: 2024-12-28T10:54:39.836000+00:00
Original source

I did see that yes
rektbyfaith
12-28-2024, 10:54 AM #17

Archived author: MaxtorCoder • Posted: 2024-12-28T10:54:39.836000+00:00
Original source

I did see that yes

rektbyfaith
Administrator
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12-28-2024, 10:54 AM
#18
Archived author: MaxtorCoder • Posted: 2024-12-28T10:54:52.058000+00:00
Original source

(I haven't even updated the system packets yet, whoops)
rektbyfaith
12-28-2024, 10:54 AM #18

Archived author: MaxtorCoder • Posted: 2024-12-28T10:54:52.058000+00:00
Original source

(I haven't even updated the system packets yet, whoops)

rektbyfaith
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12-28-2024, 10:55 AM
#19
Archived author: MaxtorCoder • Posted: 2024-12-28T10:55:17.295000+00:00
Original source

I was too busy trying to figure out why my client crashed and then proceeded to find out they practically moved all faction ids to uint8
rektbyfaith
12-28-2024, 10:55 AM #19

Archived author: MaxtorCoder • Posted: 2024-12-28T10:55:17.295000+00:00
Original source

I was too busy trying to figure out why my client crashed and then proceeded to find out they practically moved all faction ids to uint8

rektbyfaith
Administrator
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12-28-2024, 10:55 AM
#20
Archived author: MaxtorCoder • Posted: 2024-12-28T10:55:37.404000+00:00
Original source

So CTROptions::FactionGroup as well, which I completely overlooked
rektbyfaith
12-28-2024, 10:55 AM #20

Archived author: MaxtorCoder • Posted: 2024-12-28T10:55:37.404000+00:00
Original source

So CTROptions::FactionGroup as well, which I completely overlooked

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