[DiscordArchive] What the fuck, why is it 0x4 before even doing anything???
[DiscordArchive] What the fuck, why is it 0x4 before even doing anything???
Archived author: MaxtorCoder • Posted: 2024-11-01T14:48:04.992000+00:00
Original source
What the fuck, why is it 0x4 before even doing anything???
Archived author: MaxtorCoder • Posted: 2024-11-01T15:06:28.167000+00:00
Original source
Hmmm, for some reason `maskHighPart` in `EntityFragmentHolder::Add` resolves to 4??
Archived author: MaxtorCoder • Posted: 2024-11-01T15:07:44.567000+00:00
Original source
Code is 1:1
Archived author: Tea • Posted: 2024-11-01T15:13:04.708000+00:00
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oh yes, i know why
Archived author: Tea • Posted: 2024-11-01T15:13:15.018000+00:00
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its bugged in tc too
Archived author: MaxtorCoder • Posted: 2024-11-01T15:13:18.520000+00:00
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Oh <:lul:451485508380655616>
Archived author: MaxtorCoder • Posted: 2024-11-01T15:13:23.611000+00:00
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So I am not stupid then
Archived author: MaxtorCoder • Posted: 2024-11-01T15:13:27.412000+00:00
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What's going on exactly?
Archived author: Tea • Posted: 2024-11-01T15:13:48.696000+00:00
Original source
ContentsChangedMask is initialized to 1, before adding CGObject fragment
Archived author: MaxtorCoder • Posted: 2024-11-01T15:13:54.395000+00:00
Original source
Ah