[DiscordArchive] clientside lag, serverside sending lag?
[DiscordArchive] clientside lag, serverside sending lag?
Archived author: Killerwife • Posted: 2024-10-26T20:26:53.390000+00:00
Original source
clientside lag, serverside sending lag?
Archived author: Tea • Posted: 2024-10-26T20:27:01.449000+00:00
Original source
server lag
Archived author: Killerwife • Posted: 2024-10-26T20:27:06.519000+00:00
Original source
sheesh
Archived author: Tea • Posted: 2024-10-26T20:31:03.347000+00:00
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its pretty obvious that its a super hardcore tight inner loop both for blizz and all emus
Archived author: Tea • Posted: 2024-10-26T20:31:09.903000+00:00
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if the code there is shit, it spikes
Archived author: Tea • Posted: 2024-10-26T20:31:25.632000+00:00
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and well, they touched it.
Archived author: ModoX • Posted: 2024-10-26T20:33:16.068000+00:00
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dbc, maps etc should be reextracted every patch (not every build, but patch) as usual
Archived author: Danuliz • Posted: 2024-10-26T20:36:55.294000+00:00
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I was expecting this kind answer but had to be sure since I was a bit unsure about it Thanks for answering!
Archived author: jackpoz • Posted: 2024-10-26T21:45:16.112000+00:00
Original source
I clearly said it better than you
Archived author: jackpoz • Posted: 2024-10-26T21:45:27.495000+00:00
Original source
https://tenor.com/view/way-better-buddy-...f-22851677